How do you counter big red button as advent ?

Hey !

I have serious issues when facing tec mid-late in a 1v1 game due to their red button potential. Especially loyalists are basically impossible for me to beat since as soon as there are starbases I only have 2 options: either I risk loosing all my fleet or I split it up and only loose half of it due to heavy causalities while manouvering split up advent fleets through 2 starbases and possibly mines.

Sooner or later, as if this is not enough already, rogue rats appear somewhere in the back on some undefended colony. Coupled with novalith cannons it is just a goddamn frustrating "game".

Rats and novalith would not be a problem if I was actually allowed to use my fleet - but alas that starbase is just denying me that entirely.

Even with vasari, the only thing I could think of is kostura.

 

How do you guys deal with TL bunkerers if you happen to reach mid game ?

24,028 views 17 replies
Reply #1 Top

Bomber spam is how all races counter TEC SBs...

Reply #2 Top

Yes, I know - but how do you get your fleet past that sb ? OP is about BRB which can block a phaselane completely. Did you even read the post ? :(

Reply #3 Top

Quoting avout, reply 2

Yes, I know - but how do you get your fleet past that sb ?

Quoting Seleuceia, reply 1

Bomber spam is how all races counter TEC SBs...

As has already been said, once your fleet arrives let the bombers take out the starbase(s). Once the starbase(s) has (have) been destroyed by your bombers then you can pass through the gravity well without getting BRB'd.

Reply #4 Top

As has as of now been said, once your armada arrives let the aircraft take out the starbase(s). Once the starbase(s) has (have) been decimated by your planes then you can pass through the gravity well without getting Brb'd.

 http://www.pass4-sure.info

Reply #5 Top

Quoting avout, reply 2

Yes, I know - but how do you get your fleet past that sb ? OP is about BRB which can block a phaselane completely. Did you even read the post ?

I did read the post, and there is nothing stated anywhere in it about blocking phase lanes...

Perhaps you are specifically referring to the fact that 2 SBs with RB can potentially cover all the space your ships might jump into...if that's the case, then you simply have to trickle in your carriers in small groups and move them beyond the range of the starbases...this is tedious and does make them vulnerable to defending fleets, but fortunately the Advent have a solution to that....if you build iconus guardians, they have the repulse ability which can keep enemy ships away from your carriers...if you are smart about it, you should be able to get your fleet to the planet and to a point that cannot be hurt by the SBs...your carriers will take some damage from the SBs, but that's why you have shield regeneration on the Progenitor....

To be honest though, dual SBs requires a lvl 8 tech which multiple high level prerequisites...the real solution is not to let TEC Loyalists get to that level in the first place...as Advent Rebels, you have wail and a far superior titan (as well as better fleet in general since you are Advent)...as Advent Loyalists, you still have a superior titan and better fleet...as you have said yourself, Vasari have the kostura which not only makes any frontline defenses moot but also is useful for disabling and destroying novaliths...

Reply #6 Top

The problem is that if I send a bomber fleet through without the rest of my support they can be taken out easily by his fleet. A SB takes quite some time with bombers to take, depending on the upgrades + # of reppers. Ye .. I mean this would obviously work if the enemy does not have a fleet whatsoever, but he does.

Like pointed out in the OP, if I split up my fleet, they are really vulnerable due to lack of advent synergy. I'd have to take lots of causalties if I manouver a big enough fleet past those starbases. The rest can just be mopped up by his defending fleet. It also takes a lot of time to split, send and regroup. Time he uses to fortify even further.

T8 will be reached eventually, because even only 1 sb gives me a hard time if combined with hoshikos early-mid game. TEC are not exactly weak at that point I feel. I generally don't like "don't let it come to that point" solutions, because they are not solutions - it's just pointing out a design flaw.

@DouglasDr, just to make sure: I'm talking about SB's which are placed right at the entry point. If you jump in with all your shit, it's all wiped within 2 seconds before it can even move.

Starbases also generate some considerable income, so if done properly spamming them does not even cut into the eco all that much.

PS: sorry for accusing you of not reading the OP !

Reply #7 Top

ATM the games my friend and I are having are all revolving around that stupid big red button.

Reply #8 Top

Radiance am thingy disables abilities for a while and it works on star bases but you might need more than 2 and good micro timing  to move your fleet past.

If planet is not asteroid or moon it is impossible to block whole jump area with 2 red buttons.   

Reply #9 Top

Yea, I guess I'll try dual Radiance. So far the only thing I've found. It's quite sad really ...

Reply #10 Top

If there is a stalemate and you have good eco you can build 3 deliverance and evenly hit same world with them if u space attacks well there is no chance for him to protect that world as there is no anti culture protection. 3 is enough to destoy any world except maybe one with 4+ culture centers on it

 

Reply #11 Top

Quoting avout, reply 6

Like pointed out in the OP, if I split up my fleet, they are really vulnerable due to lack of advent synergy. I'd have to take lots of causalties if I manouver a big enough fleet past those starbases. The rest can just be mopped up by his defending fleet. It also takes a lot of time to split, send and regroup. Time he uses to fortify even further.

I'm going to reiterate what I said earlier....iconus guardians with repulse will keep enemy ships away from your carriers long enough to get whatever fleet you need...this is of course assuming the SBs are located right where you jump in (if they aren't then I don't see the problem)...if you aren't willing to use iconus guardians with repulse then you are denying yourself the strongest Advent asset and honestly don't deserve to win...

Reply #12 Top

I certainly need to use repulse more often. Thanks @all for all your input :)

Reply #13 Top

the way to counter red button is to ignore it

Reply #14 Top

Yet again, you can not do that in case they are placed at the entry point. I've got some ideas now, all good.

Reply #15 Top

Alright I tried carriers. Did not work, since they just get crushed by mass hoshikos + mass lrm. They literally do not take any damage whatsoever until you have like double his numbers. Hoshikos in general .. I really do not know how to handle them. I tried courvettes + dominas to disable them, some illums and defense vessels mixed in ... even had a way bigger fleet... Those hoshikos seem to outrepair just about anything I throw at that fleet when you have enough of them. Guardian push did not help since lrm outrange it by quite a margin. Yea .. people say advent is weak against vasari .. I dunno .. TEC for me are an order of magnitude harder with all their early game candy + eco + red button.

I'll have to stop playing soase for a while. Very unfortunate .. I really like it, but tec is just too frustrating :(

Reply #16 Top

After couple more tries turns out I teched too early ...

It seems to help greatly when I concentrate on disciples and courvettes for a bit longer. Better to have that much more light frigs than e.g. dominas. Did not know that they are that good against support cruisers like hoshikos. L2P issue ...

Now I think I'm quite a bit better off against an eventual SB, if we get to that point again :D