RAM usage is high or data leak?

my computer stutters.

When in the designer occasionally sound skips and sounds weird, my cursor drags, and thinks happen a second after clicking along with frame rate lag. I think its ram as it happens after 10-15 minutes in the designer mostly, although its happened on the galaxy map too regardless of map size or turn. Sorta makes me wonder as galciv3 uses about 4-4.5GB of RAM for me and I got 8GB (that I've optimized) so I have 4 left, so it has to be spiking.

So ya know. ;)

21,042 views 22 replies
Reply #1 Top

Windows 7, windows 8, and windows 8.1 will use about 2 to 2.5 GB, any other games you have running will use a good chunk, and any other apps you have running will also use some (but smaller) amounts. You may want to evaluate what is using how much. Thus far I have not seen anything that makes me think GC3 has any memory leaks.

Reply #2 Top

I got the RAM, and I even saw how much it was using in the task manager. And I just skimmed over data leaks in a C++ guide book I got so I thought it was possible. :)

Reply #3 Top

Actually, GC 2 had a memory leak problem that I don't think ever got fully resolved.  If I remember correctly, it had to do with saving games and one of the "fixes" was to turn off auto-save.  I never played GC 2 on the two largest maps because of this.  To this day, even on my Alienware desktop with heaps more performance and RAM than my previous computer, if I play the gigantic map on GC 2, the game will start CTD in the late game when there is lots of stuff on the map.

In GC 3, there are CTD on the main map, I occasionally have them in the ship designer, and I also see the "stutters" that DARCA is talking about.  I haven't looked closely because I figured this is Alpha, this is Beta, that stuff happens.  I've also had to shut down concurrently running programs (like running Word so I could take notes during play).  And, just out of habit, I turned off auto-saves.  I will start bringing up Task Manager to check RAM usage (because now I'm curious) and be more diligent about submitting trouble tickets.  I haven't submitted as many as I probably should have.

Reply #4 Top

I've experienced the same problems, other than the designer, mostly because I haven't spend that much time, I'm not really bothering with cosmetics at this point.

Last night I had a CTD in and around turn 280-290.   The stuttering gets pronounced about 100 or so turns before the CTD happens, and you can see the stuttering getting visually worse.  This is brand new circa the last mini patch.

I've got a 10 gig bank of ram, with 8 logical cores, and everything that isn't needed is shut off, and I still experience this problem.

GPU is 2 gig, but nothing to write home about, however, it was working perfectly fine when Beta 2 was released, so I'm inclined to think its a software problem.

My ex-roommate and I typically play multiplayer on the weekends, but last weekend we didn't bother, its too unstable.  The weekend prior, we had 3 crashes in rapid succession, the weekend before that, we had 6 games fail on us over 2 days.

The weekend before that, smooth as silk, reloading, saving, shutting down, relogging, the only thing we couldn't do was re-enter a multiplayer game.  Game ejects were still show-stoppers.

Anyways, the point of this long-winded diatribe is, I agree, and here's some anecdotal stuff that proves nothing.

Reply #5 Top

Yeaaa! I'm not alone!!!

Reply #6 Top

Here's the thing

The OS knows what it's doing. We are no longer in the days of "WHAT you want MORE MEMORY! Go line up for a few lashes!" The application goes "I would like RAM" and the OS looks at what's available. Assuming you have a semi-decent system not made out from Kinder Suprises, Cracker Jack stickers, and mail in popsicle sticks, you're gonig to have gobs of memory available. The OS will say "well here have all you want!" If the application had to keep begging for every single MB of RAM it would be constantly generating hard faults and making the game suck in performance. So a game 'using up a lot of RAM' is more or less by design of the OS itself.

Now that being said, GalCiv3 uses A LOT of RAM right now. If you're on a 8GB system, you'd better be only running the game. I saw a similar issue though much worse, on Evolve. If I had Firefox running the game constatnly generated hard faults and basically went terribly. If I killed firefox then it was much better for performance. Upgrading to 16GB helped a lot with being able to run my browser (with its 100+ tabs and 100 extensions) running wiht the game.

Reply #7 Top

hrmm 

Quoting satoru1, reply 6

If you're on a 8GB system, you'd better be only running the game.

im running 4 gigs and ive only noticed problems on the largest maps in the 500+ turn range

 

yeah i need to upgrade just need the funds gonna wait till mid of next year 

Reply #8 Top

"we are no longer in the days of more ram"... "upgrade to 16".

Reply #9 Top

Dude, founders cost you 100 bucks, you have to wait 7months and the Holliday season to buy 70$ of RAM online?!?!? You don't need a new computer (unless you do) just buy RAM sticks.

16 GB of RAM is a bit more than a average person needs right now, but get it if you decide to not be normal anymore. Galciv is already a advanced game, I don't want people to start saying to others they need to upgrade past requirments to play instead of asking for problems to be fixed. ;)

Reply #10 Top

right now im saving up for christmas vacation the upgrades come after that

aside from ram im also looking to put in a SSD and upgrade my processor so theres always something else that needs doing

Reply #11 Top

Ahhh desktop user...? Well a holly jolly Christmas to you! :)

Reply #12 Top

Darca, is your laptop one of those you can drop, take to the desert and other exotic places? <_<

Reply #13 Top

No, its one i would not want to damage. Its a great laptop but would be like a weak desktop.

I also do not get your joke.

Reply #15 Top

Well, this is a game that can use a lot of RAM and was designed to do so.

 

Also, Stardock probably hasn't gotten around to optimization yet- a lot of Stardock games have memory leaks in beta that start getting whittled down towards and after release.

 

Reply #16 Top

I have yet to see the OS assign more than 6G of RAM when playing GC3 (2G for OS and a smattering for other apps, including Steam, and somewhere less than 4G for GC3).

Reply #17 Top

Quoting Folgra1, reply 14

No joke, thought you were a marine.

If DARCA is a marine I fear for our country's safety  :grin: .

Reply #18 Top

If all goes as planned I will be a Army medic in about a year. ;)

Reply #19 Top

Quoting DARCA1213, reply 18

If all goes as planned I will be a Army medic in about a year. ;)

i think this is the begiining of the cyborg uprising

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Reply #20 Top

Quoting DARCA1213, reply 18

If all goes as planned I will be a Army medic in about a year. ;)

 

Congrats.   It's a good road to a good career.  Just get in shape, and accept that you'll have to suck it up for 4 yeas, and at the worst you get a second chance in life.

 

 

Reply #21 Top

http://postimg.org/image/yjind5cp7/ac8b6b6f/

From version 0.60: I had fps drops a few seconds after cinematic cut scenes and in the planet screen on turn 4. So I was wondering how much RAM was being used and opened up the task manager...never seen it that high. The screen shot was taken seconds after my frame rate improved so it was likely even higher then.

Thanks, I wouldn't say its a second chance at life for me, more of a dream I've had for years and can soon fulfill.

 

DARCA ;- )

Reply #22 Top

Quoting DARCA1213, reply 18

If all goes as planned I will be a Army medic in about a year. ;)

 

Ok, the Semper Fi in your profile confused me. So, you will need a laptop you can drop and take to the desert. :grin:

Did 20 myself, 3 tours in Vietnam. Wouldn't like being a medic, I prefer to shoot back. B)