@Primal_Savage I've downloaded both mods, first one I have only gotten to turn 120 because of work, but I will try the next one if the one the other person suggested didn't work, also I made a new ability that puts aggression to 1000, seems to work, even tho my army is epic, even weak one unit armys attack my units, tho for some reason it crashed on the first two boot ups.
Now with your accessory, I know one goes into the spellscore and the other itemcore correct?
<AbilityBonus InternalName="UGONNADIEAbility">
<AbilityBonusType>Player</AbilityBonusType>
<AbilityBonusOption InternalName="UrGonnaDie!">
<DisplayName>Ur Gonna Die!</DisplayName>
<Description>Monsters will always attack this player's units</Description>
<Icon>Ability_Sneak_Icon.png</Icon>
<GameModifier>
<ModType>Player</ModType>
<Attribute>AbilityBonus</Attribute>
<StrVal>A_MonsterAggression</StrVal>
<Value>1000</Value>
<Provides>Monsters will always attack this player's units</Provides>
</GameModifier>
<Cost>0</Cost>
<Type>Army</Type>
<AIData AIPersonality="AI_General">
<AIPriority>5</AIPriority>
</AIData>
</AbilityBonusOption>
</AbilityBonus>