Today I’m proud to introduce Mothership Entertainment. We’re a team of four veteran game developers working out of a small office in Austin. I’m very grateful and proud to be able to work with such a terrific team of co-founders and partners. You can read more about us on the About page.
We’re building a unique new strategy game that we’re very excited about, and we’re looking forward to announcing it as soon as we can.
Helping to start a new studio is an incredibly exciting thing for me. I’ve been working as a designer and an AI developer for 20 years now, but always inside studios that kept me isolated from the only people who actually matter.
And the best part is that I can finally talk to you directly, without having my voice being filtered through marketing or PR. And I can finally say something to you that I’ve wanted to say for decades:
At the end of the day, game developers only have one boss: you.
Our customers.
The gamers.
Like any other company, we live and die by the decisions that you make every day.
So what I’ve wanted to say for the past 20 years boils down to this:
Thank you.
Thank you for being our boss.
Thank you for being our customers and playing our games.
Thank you for endlessly championing our industry.
Thank you for helping make games better with your feedback.
Thank you for helping crowdfund with Kickstarter and Indiegogo and making new games happen that might otherwise never have been created.
Thank you for criticizing us sometimes, because we usually deserve it when you do.
Thank you for putting up with our mistakes. As an industry, we’ve let you down more than a few times, and you’ve often deserved better than what we’ve given you.
Thank you for putting up with the tiny minority of journalists and developers who sometimes forget who they work for.
And thank you for helping make the industry the wonderful, incredibly creative, and ever-more-inclusive place that it is.
Thank you, gamers.
You inspire me.
I hope this has given you some idea what we’re all about. We’re looking forward to announcing our game, and we’ll talk more about our values and our mission in future blog posts.
We hope you’ll stick with us through the journey.
And most importantly, we hope you’ll call us out when we make a mistake.
Paul Tozour