Indifference example

Simple example of the Dungeon Master punishing me for being a total jerk in the game.

http://screencast.com/t/tYwgUWtpc

http://screencast.com/t/WvqCML5VJD

69,725 views 7 replies
Reply #1 Top

Well, that is a funny example. I guess we are going to die by the Sorcerer King anyway, so why fight him now.

Reply #2 Top

Cool. I see lots of potential with this mechanic.

Reply #3 Top

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Reply #5 Top

I'm curious, a lot of quests have a 'recruitment' option, which is usually the best safe option. Does that count for indifference? If not, how would the DM react to that?

 

I would say that the 'natural consequences' of a liberal recruitment policy are infiltration and double crossing events.

Reply #6 Top

I love this idea. JUST ONE PROBLEM: Even indifference should have some positive consequences. If you are encouraging ROLE-PLAYING, then just having a 'right' and 'wrong' answer doesn't reward being your character.

Your sovereign may have reason to be indifferent, even in seemingly dire situations. Would not a zen master sometimes seem uncaring?

I think being brave should have a downside, as well as benefits. If choices have only expected consequences, there is no drama and no reward for playing as your character.

To paraphrase Robert McKee: "Choices under pressure reveal character."

I think benefits and downside to every choice makes them interesting: you get some benefit you might expect, but unintended consequences rear their head. An 'indifferent' sovereign loses morale among the troops, but might also fare better diplomatically with Ceresa.

Reply #7 Top


Simple example of the Dungeon Master punishing me for being a total jerk in the game.

There were rumors of cities rebelling when sovereign behaves cowardly. Can we see a proof of that? :)