Champions per faction?

I am trying to create a specific AI faction that will continue to challenge the player into the late game. I've created some above-average champion units and I want them to only be available to a specific AI race. Is there any way to do this? I can't assign them all at the start of the game (too OP), and it seems the <Prereq> tag has no effect on champions. So they keep getting distributed to other players instead of being selected by my super-faction.

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Reply #1 Top

There might be a way to restrict some spells to specific AI factions, and if so, you could make it so that the computer gets a 'Summon Champion X' spell when it researches some appropriately placed technology. I am not sure that this is possible, however, and even if it is, I wouldn't know how to do it.

Reply #3 Top

Great, thanks! I've also assigned 8000 fame to this faction on start, so the behavior looks just like they are selecting faction-specific champions instead of drawing from the general pool. It should even be possible to link this this back to the fame resource, so that the AI will cast these spells at 8003, 8050, 8100, etc. But either way it's working the way I want it to, thanks for the help!