Diplomatic relations and relative military strength

I'm watching the dev stream from last week now and I'm at the point where they talk about how the player having a weaker military makes the Iridium take a more hostile stance towards them, and I had a thought. I don't know if it's too complex or anything, but I'd like to see how a rival civ responds to something like that be effected by the disposition of the civ in question's ruler and/or ruling class and/or public. So for example one rival might respond to you having a more powerful military than them deferentially while another might be spooked by the same power differential and get into an arms race against you and/or seek to build a grand coalition against you etc and another might appear deferential while working against you behind the scenes. And one might respond to you having a weaker military than them by seeing you as an easy target for conquest while another gets all protective, etc.

It would also be kinda cool if the disposition of civs - or of societies, ruling classes and individual rulers if they were going to break it down like that - changed over time, whether suddenly in response to events or more gradually.

 

13,787 views 6 replies
Reply #1 Top

I think that is the general direction most games with 'civilizations' are heading these days, not withstanding where it has already been done!

 

Personally i think they could achieve a better outcome by stepping up random events (diplomacy) to make sure things will never be too predictable.

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Reply #2 Top

I think the human should receive a AI weight just by being human and smarter.* (DARCA is not a representative of the human race and its affiliates in any way and cannot definitely claim all humans are smarter than any AI.)

 

DARCA ;)

Reply #3 Top

Quoting DARCA1213, reply 2

I think the human should receive a AI weight just by being human and smarter.* (DARCA is not a representative of the human race and its affiliates in any way and cannot definitely claim all humans are smarter than any AI.)

 

DARCA ;)

 

Huh, doubtful any 'actual' representative of the human race could successfully argue the merits of human intelligence while being so heavily contradicted by the existence of reality TV

Reply #4 Top

DARCA can't represent the human race because DARCA isn't human. :p

Reply #5 Top

Found the following faults in the above posts:

Quoting DARCA1213, reply 2

(DARCA is not a representative of the human race and its affiliates in any way and cannot definitely claim all humans are smarter than any AI.)

This should read: 

DARCA is not representative of the human race in any way and definitely cannot claim to be smarter than any AI.

and:

Quoting DARCA1213, reply 4

DARCA can't represent the human race because DARCA isn't human.

Corrected text:

DARCA can't represent the human race because DARCA isn't humane.

Therefor it is clear what kind of entity DARCA is.}:)

Reply #6 Top

It would also be kinda cool if the disposition of civs - or of societies, ruling classes and individual rulers if they were going to break it down like that - changed over time, whether suddenly in response to events or more gradually.

In GalCiv II there are events that alters governments, diplomatic relations, and their moral code. Therefor i suspect that these will make their reentry into the game.

Examples of events that are in GalCiv 2:

Leader was assassinated -> There is now a state of war between the two races named in the event.

The government was overthrown ->The diplomatic relations between the two named races improve.

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