Freezing a unit and delayed effects
Is it possible to create a spell that freezes a unit in battle?
Gameplay effects should be that it cannot move, it cannot attack, it cannot dodge, and the part that I am stuck on, it cannot retaliate. How can I get about in doing this?
Visually speaking, would it be possible to pause the idle animation of the unit for the duration of the freeze? Maybe apply a blue alpha over the textures too?
I'd also like to add a feature for delayed effects.
For example, I cast a spell on a unit, something happens to that unit, then after 1 turn, something else happens to it.
Is this possible?
Thanks.