Galactic Civilizations III Alpha 3 - Patch 1 Now Available

We've got a patch for you today, bringing you more multiplayer map sizes, new music, and a boatload of bug fixes.

Just fire up your Steam client to download the patch automatically. If you're not seeing the update, try restarting your Steam client.

This is just an update patch, of course; we've got a bunch of awesome cooking for the next major update that we think *all* of our Founders will enjoy.

Happy conquering, and we'll see you on the stream tomorrow!


Galactic Civilizations III Alpha 3 - Patch 1

Features

Added additional Ambient Music

Added Victory Music

 

Fixes

Reduced max scaling size of ship pieces to 500.

Fixed a crash that was present after saving a ship in the ship designer before selecting a hull.

Fixed an issue where ship designs were not saving out flipped data.

Fixed an issue where Drengin Large ships were missing.

Fixed a crash when the host left a multiplayer match.

Fixed an issue where animations were being distorted in ship designs.

Enabled Tiny-Large map sizes in multiplayer.

Fixed an issue where ship pieces were showing graphical tearing.

Hooked up the place button in the ship designer.

Fixed an issue where you could build improvements where there was no hex on the colony management screen.

In the ship designer, the favorites button has been disabled and set to coming soon.

The Quick Build list is able to handle longer names.

Fixed text clipping issue with the nothing action in starport screen.

Fixed an issue in the colony management screen where the hex turning green was delayed by one turn.

Fixed an issue with the ship movement path line being displayed as off by one turn.

Fixed an issue when playing as Drengin where you were able to build a starport/starbase from the starport ship list.

Fixed an issue where strategic icons were being shown as white hexs.

Fixed an issue after surveying an anomaly the description displayed as null.

Fixed a crash that became present while the game was loading.

Disabled the normal and medium UI settings that were causing issue.

Fixed the end of game screen to be easier to read.

Asteroid Art Fix, fixing some asteroids that looked like Durantium.

 

Balance

Rebalanced Mass

Made Durantium more common

41,459 views 16 replies
Reply #1 Top

:)

Reply #2 Top

Awesome news ^o^

Reply #3 Top

:drool:  Why do you tempt us with news of the "next" update?? I can't wait! Also, that ship looks pretty cool!

Reply #4 Top

FE:LH beta patch and GalCivIII patch on same day. Very nice, which to play with first?!?

Reply #5 Top

I hope this glitch which prevents me from playing the game will be fixed before the upcoming beta.

Reply #6 Top

Quoting sulley1, reply 3
Why do you tempt us with news of the "next" update??

I know, right? I just don't get it... it's like they want us to die of anticipation or something. ;)

Thanks for the patch guys! Look forward to playing some more this weekend.

Reply #7 Top

Cool! I thought Stardock had summer holiday now. :)

Reply #8 Top

Great.... did you design that ship above?

Reply #9 Top

Great news! Looking forward to it.

Reply #10 Top

Well done gents. Looking forward to having some time to try things out again.

Reply #11 Top

Quoting parrottmath, reply 8

Great.... did you design that ship above?

You flatter me, sir! That's a Paul ship, I believe. Or at least he was talking about designing the Terran ships personally.

Reply #12 Top

Aww my pcs in a box this week as im renovating my room hopefully i will get to play sometime next week ill need to steal my brothers pc so i can watch the stream at least

Reply #13 Top

[...] we've got a bunch of awesome cooking for the next major update that we think *all* of our Founders will enjoy.

Beta-Life 1 confirmed.

Reply #14 Top

This upgrade/patch hasn't stopped my games C-T-D.  Already posted to support with the Stardock Reporting Tool.

 

Reply #16 Top

I tried the game again yesterday with 1 opponent and a map with abundant habitable planets and resources.  I managed to have 7-hours gaming,  colonising planets well into the teens count and built my 3rd Starport/Stardock before the game crashes [C-T-D] when I try to add other planets production to the Starport as soon as it was available, which was  at turn #276. 

When logging-on to the game, the first thing Steam did was download and install some files but whether or not they were for the Steam Client or for GC3 wasn't clear but I was sure I had the latest version of the alpha anyway.

I remember reading somewhere that this is a known issue because it's only an alpha and the size of the database holding its information isn't large enough to contain very much data.  Is there something non-sarcastic I can say about this ?