Buff for Summoners
hi, after i bought the dead world dlc i tried for the first time the summoner path, but this seems to be vastly UP in terms of a more spell damage approach. now i ask myself why can't i summon more than one of each type? i mean this can be easily balanced by mana upkeep, why restrict it by only ONE per type. why can i just summon ONE shadow warg for example. now granted, shadow wargs are quite decent early on, but at least increase the number of summons per type for further summons in the skill tree or make it an additional summoner trait you can unlock!
why bother and specialize in summoning if you can only summon one of each type? thats quite boring and feels very "unpowerful" if you have focused solely on the summoning branch.
now i understand that summoning strong units later on in the game can become quite OP but then you could also increase the upkeep of those summons.
opinions?