Ok, you really need to auto-select a ship that has been "ejected".

Ejected?  You make it sound like your kicking it out of the nest.  Or it didn't pay it's rent.

 

But, it's frustrating to "eject" a ship, click to where you want it to go, then see it not moving.  Then you remember "Oh, I need to click on it after I specifically ejected it" X|

 

pek

 

Yes, I know it's an alpha, but I'm going to bitch anyway.

33,100 views 9 replies
Reply #1 Top

Agreed. On top of that, I'd like to see the option to eject the ship from the ship list, instead of selecting the planet and then ejecting it.

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Reply #2 Top

BTW, I have suggested that "ejected' be changed to "leave orbit.'

Reply #3 Top

Would also be nice, in general, if the next idle ship get auto-selected once you have exhausted the movement points (or Passed) for the currently selected ship.

Reply #4 Top

Quoting Chibiabos, reply 3

Would also be nice, in general, if the next idle ship get auto-selected once you have exhausted the movement points (or Passed) for the currently selected ship.

That was optional in GC2, and I'd like to keep it that way.

Reply #5 Top

Can you set ship launch direction like you could in GC2?

Reply #7 Top

Pretty certain all of these features will come in future releases but totally agree with everybody and hope they come soooooooooooooooooon!  ;)

Reply #8 Top

I really agree as well, I understand that a ship being completed can be inferred from it no longer being worked on in the right scroll planet list thing, but a pop up message at the beginning of every turn and a little button on the right side similar to GC2. These would be very welcome old sights indeed as it can be easy to lose track of what planet has finished building which ship especially when you have more than enough planets to fill that right window. Though I am sure there are plans to bring these features back or implement even better ones right...?

Reply #9 Top

I'm not a fan of this whole ejected button system... but if it must be in place lets make it streamlined and less of a pain to pick out ships!