Starting Ships

Hello all.

I'm trying to mod the number of starting ships and cannot find where to mod.  I'd like to change the number of colony ships to 2.

I'm also interested in changing the types of starting ships.

I've been all through the GC2 files and cannot figure it out.

Thanks!

4,267 views 3 replies
Reply #1 Top

The amount of ships you start with in regular sandbox-mode is hardcoded. The only way to change that is to make a custom-map.

Reply #2 Top

The amount is hardcoded, ok, but what about the types?  For example, can I change the survey ship to a scout somewhere?

Otherwise, I'll have to resort to .xml and .shipcfg file editing to swap them.

Reply #3 Top

Quoting Pentay, reply 2
The amount is hardcoded, ok, but what about the types?

The ship-types are insofar hardcoded, in that you will always start with 1 survey ship, 1 colony ship, and 1 asteroid miner. Or rather, the ships with the respective InternalName. So, you could edit the entries for them in the GC2Ships.xml. However, that would affect all ships with that InternalName, not just the starting ships.