[eLIB] [LH 2.0] ClothLootFix (2015-09-18)

[eLIB]

 

"Cloth Loot Fix" Library

(Compatible w/ LH 2.0)

 

This file may be added to any and all mods (Rename as you see fit):

A_LHLIB_ClothLootFix [Dropbox]

 

\A_LHLIB_ClothLootFix\

A_LHLIB_ClothLootFix.xml

 

NOTE

Included in XtraDeconstruct

 

 

_________________________

XtraDeconstruct: Legacy of Magic, an LH Mod by Primal

31,959 views 14 replies
Reply #2 Top

I was just reading this thread, looking for a standalone game file that people could download, to determine if I should add it to the E:LH Mods list, and then I notice this tiny note at the top...

Thanks for the heads up!   I'll leave this off of the Mods list for now, but if you want to fully 'release' this as a standalone mod, I will of course be more than happy to add the list!  Just let me know!!!

:thumbsup:

Reply #4 Top

I went ahead and added this twice, once under Xtra Deconstruct, and it's own standalone entry under Odds and Ends.

:thumbsup:

 

Reply #5 Top

This is a really great find. Would you consider making this cloth-fix into its own library so it can be included in other mods? I would definitely like to include it in Children of Storm.

Reply #8 Top

Thanks! I'll put that in the next version of Children of Storm (after 1.6 is released).

I spent quite a few hours trying to get Derek Paxton to fix this issue many months back, it never occurred to me to change the clothes instead. Brilliant.

+1 Loading…
Reply #9 Top

This makes me think that a few of the more 'obvious' fixes that aren't changing any other game mechanics (i.e. just fixing something that is broke) should be compiled into a catch all mod.  I'm seeing several 'fix' mods currently.

Of course, the collective groupmind here would have to arrive at what is a 'common/necessary' fix to the core game...

:fuzzy:

 

Reply #12 Top

What's the reason for changing -1 to 0? Trying to determine if I should release 1.8c of children of storm because of this.

Reply #14 Top

Compatible w/ LH 2.0.


Changelog

Previously:

<DisplayName>Umber Vest(Dark)</DisplayName>
<DisplayName>Vest(Dark)</DisplayName>
<DisplayName>Umber Vest(Dark)</DisplayName>
<DisplayName>Vest(Dark)</DisplayName>
<DisplayName>Warrior Vest(Dark)</DisplayName>
<DisplayName>Umber Vest(Dark)</DisplayName>
<DisplayName>Vest(Dark)</DisplayName>
<DisplayName>Warrior Vest(Dark)</DisplayName>

 

Now:

<DisplayName>Umber Vest (Dark)</DisplayName>
<DisplayName>Vest (Dark)</DisplayName>
<DisplayName>Warrior Vest (Dark)</DisplayName>
<DisplayName>Umber Vest (Dark)</DisplayName>
<DisplayName>Vest (Dark)</DisplayName>
<DisplayName>Warrior Vest (Dark)</DisplayName>
<DisplayName>Umber Vest (Dark)</DisplayName>
<DisplayName>Vest (Dark)</DisplayName>
<DisplayName>Warrior Vest (Dark)</DisplayName>

 

 

EDIT: 8 August 2016

I just uploaded the file in .7z, saving a whole 3 bytes over the previous version (9 vs 12), which, because of this post, will never result in actual saving of bandwidth. If you're not sure what bytes are, head over here^_^