Frogboy Frogboy

Elemental for 2014

Elemental for 2014

Derek (Kael) has been super busy with the general expansion of Stardock Entertainment over the past 3 years.  AS I type this, there are 7 concurrent game projects going on.  Back in 2008, I dreamt of having a second team.  Here we are, 6 years later with seven teams.  I’m writing this from the airplane on my way to visit one of the new studios (one that hasn’t been announced yet).

So what does that mean for fans of the Elemental universe?  The answer is, lots of good news.  While Galactic Civilizations III heads towards its March alpha, the Elemental team is hard at work on a new DLC pack for this Winter tentatively called “Monarchs” which will bring more channelers to the world for players to play with.  In addition, we expect to announce the third game in the Elemental fantasy universe this year.  It will be dramatically different from War of Magic or Fallen Enchantress.

Without giving too much away about the new game, which we expect to formally announce this Spring, its planned feature set includes:

  • Radically different races (players won’t design units ala WOM/FE but in exchange each unit is custom crafted and visually stunning)
  • Crafting (the player STARTS with the Forge of the Overlord and getting recipes and loot now mean being able to craft some really cool stuff)
  • The player starts by choosing their sovereign and deciding what spell book he or she has. The more spell books of a particular type, the more likely the player will be able to use their lore to research rarer spells in that category.
  • No tech tree. Instead, the available units are based on how you construct your cities.
  • Each hero has his or her own unique talent tree (there won’t be a “Defender” class for instance) that players can then use to customize their heroes.
  • Because of the stronger emphasis on magic, vastly more spells will be available strategically and tactically. Sovereign spells are available in every battle as your sovereign, thanks to the Forge of the Overlord, can “see” anything in the world that his/her units can see (as a result, your sovereign interacts with the world indirectly from the capital and doesn’t appear as a playable unit).

It’s been in development for awhile, prior to LH.  LH was originally supposed to be a minor expansion on FE but as you’ve probably gathered, we really love making these games.  The next update to LH is in the works, pathfinding improvements, performance and some other updates are scheduled.

701,291 views 171 replies
Reply #151 Top

The Klingons did in a false god in ST 5 I do believe.

Reply #152 Top

Quoting Borg999, reply 146
Source? 

 

Gods are immortal.

Just look up the story of Baldr from the Norse myths and you'll see plenty of gods die.

Reply #153 Top

Quoting Borg999, reply 146


Quoting Frogboy, reply 143
Gods can die.

Source?

 

Gods are immortal.

 

 

See Cronus.

Reply #155 Top

Did Cronus DIE, or was he imprisoned in Tartarus with the rest of the Titans? The time of troubles refers to the Forgotten Realms campaign setting? 

Reply #156 Top

In the case I'm thinking of, the player is up against a Mithrilar that using a mortal avatar.

The main point being is that I'd like to dispense with the wimpy (oh look, I can now have a club) beginnings and start players out much more powerful.

Elemental has all kinds of powerful spells in it, volcanos, meteror storms, tidal waves, but few people ever see it and we had to totally nerf other easier things because they made the game imbalanced.

But if you make the player and their enemies going for different goals you can set things up so that they can do horrible things to each other without it breaking the game play.

+1 Loading…
Reply #157 Top

Quoting Frogboy, reply 156
In the case I'm thinking of, the player is up against a Mithrilar that using a mortal avatar.

Does that mean, that the game will take place shortly after Destiny's Embers?

Reply #158 Top

Quoting Gaunathor, reply 157


Quoting Frogboy, reply 156In the case I'm thinking of, the player is up against a Mithrilar that using a mortal avatar.

Does that mean, that the game will take place shortly after Destiny's Embers?

It would be before.  The events of it are hinted in the book though.

Reply #159 Top

Quoting Frogboy, reply 158
It would be before.  The events of it are hinted in the book though.

Consider me intrigued.

Reply #161 Top

I'd like to know the answer to that question, too.

Reply #162 Top

Quoting Borg999, reply 146
Source?

He made them. :)

There is saying, we live as long as we are remembered.

Pick one you like more. :)

Reply #163 Top

Quoting Rudy_102, reply 162



Quoting Borg999,
reply 146
Source?


He made them.

There is saying, we live as long as we are remembered.

Pick one you like more.

Well, this could be the perfect opportunity to merge two SD games:

Elemental:Demigod  :)

Reply #164 Top

Demigod left mixed feelings, so I'm not sure about it.

Reply #165 Top

Quoting Frogboy, reply 156

In the case I'm thinking of, the player is up against a Mithrilar that using a mortal avatar.

The main point being is that I'd like to dispense with the wimpy (oh look, I can now have a club) beginnings and start players out much more powerful.

Elemental has all kinds of powerful spells in it, volcanos, meteror storms, tidal waves, but few people ever see it and we had to totally nerf other easier things because they made the game imbalanced.

But if you make the player and their enemies going for different goals you can set things up so that they can do horrible things to each other without it breaking the game play.

I just hope you don't overdo the powerfull start and powerfull spells. I need the feeling of hard choices, long term planning with opportunity costs.

Reply #166 Top

FAO frogboy.

Off topic but..Out of curiosity have you considered doing an FE style perspective game set in your sci fi Gal Civ universe?  Something more character, colonisation.. oriented?  would be kind of cool.

Reply #167 Top

Quoting Frogboy, reply 71

speaking of which, would you guys be willing to give up the rotating camera in LH in exchange for a massive boost in performance and visual quality?

Yes

Reply #168 Top

Quoting NeoWolfen, reply 166

FAO frogboy.

Off topic but..Out of curiosity have you considered doing an FE style perspective game set in your sci fi Gal Civ universe?  Something more character, colonisation.. oriented?  would be kind of cool.

 

+1

Reply #169 Top

Quoting Frogboy, reply 156

In the case I'm thinking of, the player is up against a Mithrilar that using a mortal avatar.

The main point being is that I'd like to dispense with the wimpy (oh look, I can now have a club) beginnings and start players out much more powerful.

Elemental has all kinds of powerful spells in it, volcanos, meteror storms, tidal waves, but few people ever see it and we had to totally nerf other easier things because they made the game imbalanced.

But if you make the player and their enemies going for different goals you can set things up so that they can do horrible things to each other without it breaking the game play.

 

All for this.   Always been a fan of the original concept of a badass attempting to restore the world.  Full of essence (i.e. overly powerful) and able to dispense the essence to accomplish goals - but becoming weaker over time.

I have way more fun with a jacked up sovereign and jacked up enemy sovs as well.

I sometimes set my sov up with a 15-20 power weapon, base shield, base leather armor with 1 magic piece, a mount and 10-15 customization points.

I set the other sovs up the same way.

The power from that lasts till about late 'early' game, still overpowered by better troops but the beefed up Sov 'feels' better and helps with all the easy mobs.   Eventually can upgrade EQ and if leveled well can solo or duo a lot of items.   Still powerful, but by that point needs attention and some babysitting.

Much more fun to play IMO.

Reply #170 Top

stardock, the bane of my existence x'D ... seriously guys, stop telling me things like that, i'm throwing money at my screen but nothing happends :(.

Reply #171 Top

Can it be confirmed that the game described in the OP is the same game as E2015 discussed here: 

https://forums.elementalgame.com/454456/page/1/