Ok I gotta ask cause its been bugging me to no end; what does "Non ZOC Contiguous Unrest Penalty: 5" mean?
Oh ye thought of something else that's felt off. The "random events" are all the same every game I've had, occurring on the same turn even. I guess this is intentional as I found out by looking at Xtra_Events_Triggered.xml. Is there any way to keep the frequency but make the events more randomized? Would changing the "Random event frequency" option do anything to change the nature of the events, or does your adjustments override that setting?
So basically how do I keep a nice and high(maybe slightly randomized) frequency of events but making the events themselves unknown? I pretty much beat poor Bacco to a pulp every game cause I know he pops up at turn 25 without fail, and honestly I feel sorry for him...For being a drunk, his timing is impeccable though!
Ok last one now, Is there any way to mod the interface to show critical hit damage%? Its great and all you see the chance but how much dmg will it do?