How to mod thrown wepons?

I tried to give Thrown knifes to my troops and that resulted in just one (yes - one!) knife was thrown to the enemy. My stack had 3 men. I was hoping for 3 knifes. Did anybody mod thrown weapons? Main weapon for a unit should be melee and secondary as a trait from equipment should be thrown something. Thrown weapon should be fired for 3 squares. What ways are possible to make thrown weapons?

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Reply #1 Top

Thrown weapons are actually a spell. Not sure how to mod the graphics, but you can mod the value of the damage by setting up calculate environment

<Calculate InternalName="Value" ValueOwner="TargetUnit">
    <Expression><![CDATA[[Unit_GetTroopCount] * 8]]></Expression>
</Calculate>

This will multiply the damage from each troop.

This is by far the easiest way to go about the change... there may be others using ranged abilities.

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