[help!!!]Is there a way to control the number of one kind of ship?

I really want to know is there a way to control the number of one kind of a ship(Just like Titan.)

I have think of Titan, but it could only allowed two to choice in TF (More will lead to crash, don't know why)

So I think if there is some ability to realize this. (I don' t find a buff condition like "shipExist" or so on.)

Is there any good idea?

I mean there are many kind to choice, but one at a time. After it destroyed, you could have another.Just like the concept of Titan.

I have seen some kind of ability that suit this in other mod(EX4, for instance), I want to know how it come true.

Thanks everyone on special day.

15,006 views 11 replies
Reply #1 Top

I have think of Titan, but it could only allowed two to choice in TF (More will lead to crash, don't know why)

Some titans are faction locked (giving the TEC Rebel titan to Advent for example causes a crash for example). This can be easily modded away though. However, you cannot control more than 1 titan at once, giving a faction multiple titans just lets them choose which one to build.

I have seen some kind of ability that suit this in other mod(EX4, for instance), I want to know how it come true.

It is possible to do with abilities, but very difficult to do. A single hero in E4X takes say 10 ability or buff files to spawn in correctly. I would not recommend it unless you already are a fairly experienced ability modder.

Reply #2 Top

Quoting GoaFan77, reply 1


Some titans are faction locked (giving the TEC Rebel titan to Advent for example causes a crash for example). This can be easily modded away though. However, you cannot control more than 1 titan at once, giving a faction multiple titans just lets them choose which one to build.

 

Thanks for your answer first.

Is there a way to change the faction locked (can not be just change the player_XXX, I think).

By the way, what is the meaning of  "Titan_XXX_Cosmetic", I find it only contains part of the true Titan file.

Reply #3 Top

Quoting BingXueZhiYa, reply 2
By the way, what is the meaning of  "Titan_XXX_Cosmetic", I find it only contains part of the true Titan file.

The ships that show in the main menu when setting up a game

Reply #4 Top

Quoting myfist0, reply 3


The ships that show in the main menu when setting up a game

 

So if you design a new Titan, you don't need to make a cosmetic?

Reply #5 Top

I for one enjoy slathering myself in mascara, but no, it should not be necessary. I really recommend it, though. The pink would accent your curves very nicely.

Reply #6 Top

Quoting GoaFan77, reply 1


Some titans are faction locked (giving the TEC Rebel titan to Advent for example causes a crash for example). This can be easily modded away though. However, you cannot control more than 1 titan at once, giving a faction multiple titans just lets them choose which one to build.

I have just test about your idea. I didn't find a file define "faction" or so on. And I copy the TR Titan for 2 times, put them in PlayerTechRebel. But it still lead to crash. 

Could tell me where to modify the faction or so on? Or how to deal with this problem.

Thanks. 

Reply #7 Top

Quoting BingXueZhiYa, reply 6
I have just test about your idea. I didn't find a file define "faction" or so on. And I copy the TR Titan for 2 times, put them in PlayerTechRebel. But it still lead to crash. 

You need to edit the titan file, and change the RequiredFaction line to blank.

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Reply #8 Top

Quoting GoaFan77, reply 7


You need to edit the titan file, and change the RequiredFaction line to blank.

 

I have cleared the RequiredFaction for a copy Titan from TR, I register the new two copy one in entity, change the max count of the file. But when I try to begin the game, it crash as well

 

the bug log:

Assert @ D:\projects\SINS\SinsRebellion\main\CodeSource\Engine/DataStructures/FixedVector.h(157)

m_CurrentSize < MAX_SIZE

 

By the way, the report is same as I change the  RequiredFaction before.

Reply #9 Top

Quoting GoaFan77, reply 7

You need to edit the titan file, and change the RequiredFaction line to blank.

I know two is OK, but three or more will crash. Really check a lot to ensure no other file to edit. Or what't the step to add a new Titan built-able?

Thanks

Reply #10 Top

Quoting BingXueZhiYa, reply 9


Quoting GoaFan77, reply 7
You need to edit the titan file, and change the RequiredFaction line to blank.

I know two is OK, but three or more will crash. Really check a lot to ensure no other file to edit. Or what't the step to add a new Titan built-able?

Thanks

Well I guess I've personally never tried more than 2. You are increasing the count in your player.entity file right?

Reply #11 Top

Quoting GoaFan77, reply 10

Well I guess I've personally never tried more than 2. You are increasing the count in your player.entity file right?

 

Of course, I did. Or two will not work. You could try three.