LH Monster Lair Changes

I seem to be having an issue where i can't get back to where i was. I had at one point played around enough with the monster lair settings in ElementalDefs.xml that i had a large abundance of monsters and lairs. So that the player had to fight for the land rather than killing one lair and having a chunk of land. 

 

Problem is i added a mod recently and it over wrote my elementaldifs file and i thought i had it backed up... but i didn't. So i'm trying to recreate the monster lairs and the changes aren't really changing much. I remember having this problem a year or so ago but don't recall what i did to correct it. If it was just adding large numbers to the settings or if there was an option somewhere else that i had to modify i have no idea.

 

but here's the the xml for the elementalDefs where i added a new "Insane" option. (i've added the dense so you can see the changes increased from that.)

 

Code: xml
  1. <RandomPlacementRequirementDef InternalName="Lair_Dense">
  2. <ObjectType>MonsterLair</ObjectType>
  3. <DisplayName>Dense</DisplayName>
  4. <ObjectsPerLandTile>0.04</ObjectsPerLandTile>
  5. <DistanceBetweenObjects>2</DistanceBetweenObjects>
  6. <DistanceBetweenObjectTypes>2</DistanceBetweenObjectTypes>
  7. <MaxObjectsPerSector>0</MaxObjectsPerSector>
  8. <DistanceFromStartingPoint>3</DistanceFromStartingPoint>
  9. <NumStartingPointObjects>6</NumStartingPointObjects>
  10. <StartingPointObjectRange>6</StartingPointObjectRange>
  11. </RandomPlacementRequirementDef>
  12. <RandomPlacementRequirementDef InternalName="Lair_Insane">
  13. <ObjectType>MonsterLair</ObjectType>
  14. <DisplayName>Insane</DisplayName>
  15. <ObjectsPerLandTile>0.08</ObjectsPerLandTile>
  16. <DistanceBetweenObjects>2</DistanceBetweenObjects>
  17. <DistanceBetweenObjectTypes>2</DistanceBetweenObjectTypes>
  18. <MaxObjectsPerSector>0</MaxObjectsPerSector>
  19. <DistanceFromStartingPoint>1</DistanceFromStartingPoint>
  20. <NumStartingPointObjects>8</NumStartingPointObjects>
  21. <StartingPointObjectRange>8</StartingPointObjectRange>
  22. </RandomPlacementRequirementDef>

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