What is the idea behind the barrens?
I picked up this game in the sale and I am really loving it, but there is something that puzzles me. (Well a lot that puzzles me it's a big game.) What is the point of the barren lands? Not the story reason I get that, but what gameplay reason is there for them? I have a guess. I would have it's intended to be land that you can't take over so the game always has some place to spawn monsters and quests, but you can take it over real easy with an outpost and monsters stop spawning after you kill there lair. If anyone knows, what is the reason?