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Heroes

Heroes

Long time ago, Frogboy himself talked about some hypotetical presence of characters (Heroes) in GalCiv III. Not a promise but an idea. Since then, I have never been able to forget that. I did forget where I read it though.

Anyway, I bought MoO 1 and 2 long ago in GoG and enjoyed them (mostly 2). And while I haven't played them in a very long time, I do remember being able to hire characters that I could then send to planets for some bonuses or using them in my fleets for similar reasons.

As people loves to speculate, do you think that we will get something like that for GalCiv III? Would you like the idea? Hate it? If it were to be implemented, how do you think it should work?

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Reply #26 Top

Quoting chuck1es, reply 4

Endless Space actually did the hero thing quite well, I think. Had both governers and admirals. They started off with differing traits that were random, and each trait could be leveled up as the game progressed.

I kind of got the idea of heros, or some such, becoming a factor in galciv3 because of the emphasis placed on names in the story boards (DATABANKS).

The only problem with the ones in Endless Space is that they're far too powerful. It gets to the point that if you're at comparable tech to the enemy, a hero fleet is completely invincible against a non-hero fleet and a system with a hero governor is worth 3 other ones.