Bow Ability Idea - Aim, what you think?
Hi all,
Not sure if this has been suggested before or not.... but I'm looking at modding in a weapon ability for Bow's... "Aim".
I was thinking it could be that when you activate the Aim ability, you forgo that turn... but next turn you get +25 Accuracy and +50% Damage.
What do you think?
Probably the damage would need to be higher to make it worth skipping a turn, maybe 100% bonus (double damage).... or alternatively +50% Damage and +25% chance to crit or similar maybe...?
This also then allows for the possibility of other abilities that increase the Aim skill... eg. "Deadly Aim" ability that gives extra damage when using Aim.
Cheers.