Who goes first in tactical battle?


In previous game I had a Great Wolf to buff my troops. The Wolf acted first in all battles until I made some high-Initiative-Henchmen. This annoyed me as I wanted the Wolf to also buff the first round of attacks from the Henchmen. I tried stripping the Henchmen of Initiative-equipment but still had problems.

If I remember correctly (not 100% but almost), the final result was a Wolf with 27 Initi and Henchman with 26 Init (which was checked before the battle, not inside a battle). And STILL the Henchmen acted before the Wolf.

Shouldn't the highets Init troop always act first? Is there a random element to who-goes-first? Or what did I miss? Are some Init-spells/buffs only applied first thing inside tactical battle (and thereby not visible outside combat)?

I played Altarian and faction had Quick (+1 Initiative).  

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Reply #1 Top

If a henchman has a horse he has +2 initiative for the 1st turn. And all temporary bonuses are not shown in the chart. Does he have a horse?

Yes, I also like Great wolves for their howl. But after finding Dancing blades (strong sword with 25Att and +8 to Initiative) the wolf lacks initiative.

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Reply #2 Top


Ah, you nailed it immediately. Yes, the Henchmen had horses! :yes:

Great to know and next time I will have to equip them with negative Init weapons (if such have been looted).