Build troops/henchmen in Fortress or Conclave? (in very early gameplay)
Playing the Dustbowl-map from the DLC, I went up in difficulty to Expert. This map has fewer Essence-tiles than any map I played on. My mage Sov has Air + Life and first Champion has Earth - which gives access to three troop buffs. This could give troop/Henchmen 2 or 3 of; Aura of Grace (+1 Init/ess), Aura of Might (+1 Def/ess) and/or Aura of Vitality (+1 Hp/ess).
My first city (3/3/2) was made a Fortress and then focused on Pioneer-rush. I founded my second city (just turned into Conclave) on the only essence-tile (3/3/2) that I have within resonable reach. I currently have those two cities (soon both 3-essence from the Scrying Pools) and plan to settle a Town (on 5/3/0) and a few resource/shard-outposts. After that there is no settle-able land close. After three initial Civ-techs I went to Magic for Charms and I'm now bee-lining to Henchmen.
Would you build your first troop/henchmen in the Conclave or Fortress, both being level 2? Fortress gives troops +1 lvl, whereas Conclave has one more essence (from Oracle) for better army-trained-buffs?
Or would you wait longer for Fortress turning into level 3; giving +1Hp/lvl or +2 Init? Or even longer for a fourth troop buff in Conclave? I'm currently missing Fire (+ 1 Att/ess) but that would have to wait for second Champ and an extra 100 mana, it's expensive as hell, PLUS using up the scarce fame I have.
I will continue to rush for any new land far away but I would prefer one or two Henchmen to be part of my Sov's army when going against tougher monsters and perhaps AI-armies. The Henchmen will gain levels quickly and be stronger support if they can join my Sov early - hence the unusual situation/question of troop-production. I now face the challenge of both needing better troops/Henchmen and continue expanding.