Econ Bonuses Formula

For example, if you have a +50 econ bonus from federalism and custom traits, does that mean that all of your population produce 50% more taxes? 

Or does it mean that your income from taxes is increased by 50%?

What are the formulas that manage these things? How much money does 1 billion pop produce with say a 49% tax rate? How does bonuses effect that? 

Also, if you have lots of "global" econ bonuses like for example Federalism, Federation Star Government, and custom racial traits, does that mean that you should boost your pop instead of building marketplaces? If these global econ bonuses are large enough, then isn't it better economically to raise population instead of building marketplaces? 

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I've never bothered to take the formula out from under the hood, but more population is generally better.

With that said, however, you will generally have some high PQ planets that end up with high populations.  For example, say you have a PQ 22 planet in a corner of a huge galaxy w/o any production bonus tiles.  One good use for that planet might be research, but another would be economic. That is, pile on a few big farms, some morale buildings, and then fill it up with economic bonus facilities like stock markets, or whatever.