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Do Americans have problems accepting failure in games?

Do Americans have problems accepting failure in games?

Dan Haglow says that

http://www.joystiq.com/2012/08/14/don-daglow-on-how-failure-is-a-tough-sell-for-american-gamers/

Is it true?   You guys in the US got problems with failure?

 

While traditional education systems teach students to try to succeed and learn from their failures, he said, the American education system has evolved to the point that failure has largely been removed from the equation entirely. "The idea of failure has been dramatically reduced," he said, noting that American students don't "fail." Rather, they are "challenged," a concept that Daglow believes European developers should keep in mind when trying to design games that will succeed in the American market.



When I read it, I thought that the american market wanted games like Call of Duty = games that are simple and allows you to win quite easily.

I know you guys here aren't like that, but what of the average gamer and average Joe?

162,785 views 32 replies
Reply #26 Top

Quoting ARESIV, reply 25


Quoting WOEaintME, reply 24

Quoting Jythier, reply 7
American - "Your answer was wrong, but creative - full marks!"

European - "Your answer was correct, but not polite enough.  You fail."

 

Canadian - "Your answer was wrong, but polite - Full marks!"

 

German: "Your answer was right, but you did not mention § 4374, section 4, subsection A4 of SVKomm-DapG law and Article 178 section 2, subsection 13, sentence 21 b of VV-LUS-WN-AKIN-GG policy. Zero points, test failed.

Have a nice day.

 



 

 

 

I wonder how extraterrestrials would answer this question.  How would their answers be graded?

Reply #27 Top

Your answer is irrelevant because we have space cannons...and you don't....

Reply #28 Top

I thought they would say something along the lines...

"Well that is not the ultimate question."

Reply #29 Top

I don't know about Americans in general but journalist professional reviewers on metacritic definitely do have a problem with accepting failure.

 

Long story short, journalists need paychecks and more to add to their portfolio so reviewing popular media is one way to accomplish this.  Problem is what happens when you have people reviewing video games who do not like video games?  Difficulties get redefined and the product experience is tailored to that crowd instead of the target audience.  Because the buyers are taking advice from people who have no true interest in the product in question you get more zombie shooter clones.  A perfect example of this is that scathing review of Fallen Enchantress: Legendary Heroes on metacritic.  The author listed the pros as cons!

 

And that is why the industry is doomed unless consumers become aware.

 

 

Edit:  Added FE:LH review example.  No I am not going to add a link because that would reward the said site with more hits.

Reply #30 Top

Quoting parrottmath, reply 28

I thought they would say something along the lines...

"Well that is not the ultimate question."

 

ah, maybe, "42"  ?

Reply #31 Top

Quoting ElanaAhova, reply 30

ah, maybe, "42"  ?

 

Certainly, 42 it is.

Reply #32 Top

[/quote]

Quoting ZombiesRus5, reply 10
Why are so many Europeans obsessed with what Americans think?
I don't know of anyone in my circle that gives a rats ass what Europeans think.

Well, yeah.

That's why there is that cliché of North Americans not caring about what happens outside the US borders. =)