DarthRico DarthRico

BUG - since update

BUG - since update

Ever since the update yesterday my VR starbases won't phase jump to any other gravity well and I get a message that says I can't jump the starbase there because I already have a starbase in that gravity well when I DONT.

 

and yes I upgraded the ability...this is a bug...FIX IT!

It was bad enough I got hit with this update that broke my saved games out of nowhere but now I have to deal with bugs that prevent my gameplay.

181,528 views 58 replies
Reply #26 Top

Quoting DarthRico, reply 22


Wrong again...you are the only one making any assumptions or becoming hostile.  And if pointing out that a simple text notification to players about a game breaking aspect of the game needs to be added to the installation process is (which is just plain common sense) is what you call "making demands"...so be it.

But thanks for trolling the thread anyway.

 

Assumption:

Quoting DarthRico, reply 22

Ever since the update yesterday my VR starbases won't phase jump to any other gravity well and I get a message that says I can't jump the starbase there because I already have a starbase in that gravity well when I DONT.

 

and yes I upgraded the ability...this is a bug...FIX IT!

 It's not a bug, it's a gameplay fix.

Hostility:

Quoting DarthRico, reply 22

well this crap blows....I just fracking bought this game...find a game play that I enjoy and oops nope you can't play that way...thanks for your money.  un fracking believable!!!!

Ripping the company for caring enough about the game to fix game breaking balance issues?  We get that you don't understand it, and we have no problems explaining why the change was made, but calm down.

You were saying...?

Reply #27 Top

Quoting ZombiesRus5, reply 25


Quoting DarthRico, reply 18That all may be true but my main point here is that messages posted on a website and or forum should not be assumed will be read by people who do not play multiplayer and game breaking aspects needs to be included as a notification during install.  This is not something that would require months of development...I am a developer and I can tell you this could have been done in under five mins time.

I probably have vastly more software development experience than you. But lets assume you are a developer then you should understand the update process is managed by Steam. You have an option to no update. As a developer and educated software/hardware user the first thing I do is investigate the systems I use. Right click see properties, what do said properties do. Possibly google for issues people have run into with steam, etc. 

Further it's not uncommon for any level of patching to break save games in any game. 

I'm actually a little bothered that you say you are a developer but don't take the necessary steps to research and protect yourself.

 

As someone who develops software professionally for a living, I completely support this statement.  Hell, in some outfits you're lucky if the user is  even provided with a decent changelog.

Reply #28 Top

Quoting caffinate, reply 24
Weren't you just complaining a short while ago about people being rude? Pot, meet kettle. The point is that it's a thoughtless way to win that doesn't offer any significant challenge which one would expect when playing on the hardest possible difficulty. You don't understand this because clearly you haven't played the game enough yet.

 

There you go making assumptions again...LOL.  And by the way...when you come out of the gate being rude...you give up your right then and there about calling anyone else rude.

Reply #29 Top

Quoting ZombiesRus5, reply 25
I probably have vastly more software development experience than you. But lets assume you are a developer then you should understand the update process is managed by Steam. You have an option to no update. As a developer and educated software/hardware user the first thing I do is investigate the systems I use. Right click see properties, what do said properties do. Possibly google for issues people have run into with steam, etc.

Further it's not uncommon for any level of patching to break save games in any game.

I'm actually a little bothered that you say you are a developer but don't take the necessary steps to research and protect yourself.

 

Again...more assumptions from you in your first sentence.  Whether you believe it or not, I am a developer and one of the main things I consider when developing any project is to create it so that it is as easy as possible for the end user.  Not make it so that it requires extensive research to use.

It is a reasonable expectation for anyone who purchases a game to be able to play said game without having his games broken without first being notified and given the option of whether to allow/accept said changes or not.

Reply #30 Top

Quoting DarthRico, reply 28


There you go making assumptions again...LOL.  And by the way...when you come out of the gate being rude...you give up your right then and there about calling anyone else rude.

 

Hm, looking at the post history, I'd say you were already out of the gate by the time I got there.  It might be time to take your own advice.

If you're looking for some retraction on my original "rude statement", that's fine.  It was inappropriate, and even though I feel strongly that you're being immature on many levels it wasn't the best response.

Reply #31 Top

Quoting caffinate, reply 26


Quoting DarthRico, reply 22

Wrong again...you are the only one making any assumptions or becoming hostile.  And if pointing out that a simple text notification to players about a game breaking aspect of the game needs to be added to the installation process is (which is just plain common sense) is what you call "making demands"...so be it.

But thanks for trolling the thread anyway.

 

Assumption:


Quoting DarthRico, reply 22

Ever since the update yesterday my VR starbases won't phase jump to any other gravity well and I get a message that says I can't jump the starbase there because I already have a starbase in that gravity well when I DONT.

 

and yes I upgraded the ability...this is a bug...FIX IT!




 It's not a bug, it's a gameplay fix.

Hostility:


Quoting DarthRico, reply 22

well this crap blows....I just fracking bought this game...find a game play that I enjoy and oops nope you can't play that way...thanks for your money.  un fracking believable!!!!




Ripping the company for caring enough about the game to fix game breaking balance issues?  We get that you don't understand it, and we have no problems explaining why the change was made, but calm down.

You were saying...?

 

As I and others have said...you were rude with the "Stop whining" comment.  And since then you clearly haven't read anything else but my first post too try to jusify your rude comment and trolling behavior (which you are failing miserably at btw).  If you care, which I know you don't as you are just trolling...I posted a longer message explaining where my frustration in my first post came from.

 

And what you describe as "game breaking"...that being, a game play style that you didn't like is not in fact "game breaking"....forcing without notification an update to the game on people that results in.."your saved games are not BROKE and you can't finish them"...IS "game breaking".

Reply #32 Top

Quoting caffinate, reply 30
Hm, looking at the post history, I'd say you were already out of the gate by the time I got there. It might be time to take your own advice.

 

Then I suggest you look at the post history a little more closely without your trolling intentions...:)

Reply #33 Top

Quoting DarthRico, reply 31


And what you describe as "game breaking"...that being, a game play style that you didn't like is not in fact "game breaking"....forcing without notification an update to the game on people that results in.."your saved games are not BROKE and you can't finish them"...IS "game breaking".

 

Breaking a few savegames is a small price to pay for fixing severe balance issues.  I find it hard to understand how you can be so critical of the devs when it comes to a game as complex as this - particularly when by your own admission you haven't actually played for very long.

Reply #34 Top

Quoting caffinate, reply 27
As someone who develops software professionally for a living, I completely support this statement. Hell, in some outfits you're lucky if the user is even provided with a decent changelog.

As with everything...there is always better and there is always worse.  Pointing out the "worse" does not excuse simple oversites by the devs of this game that could have easily been avoided.

Reply #35 Top

Quoting DarthRico, reply 29
Again...more assumptions from you in your first sentence.  Whether you believe it or not, I am a developer and one of the main things I consider when developing any project is to create it so that it is as easy as possible for the end user.  Not make it so that it requires extensive research to use.

I have to assume, which I even stated as such. Without concrete knowledge of who you are and what experience you have there is no other alternative. Typically we must take what most people claim of themselves online as a grain of salt and focus more on the actual issue at hand.

My observations so far based on your comments is you are likely new to software development or have never managed a large scale software deployment across thousands of different systems and configurations.

Quoting DarthRico, reply 29
It is a reasonable expectation for anyone who purchases a game to be able to play said game without having his games broken without first being notified and given the option of whether to allow/accept said changes or not.

I'm not sure how much more standard or straightforward Steam can be. But if you want to complain about the features of Steam, of which many do- you should direct those to Steam itself. 

Reply #36 Top

Quoting HLT, reply 10
as ever the diplomat

Someone around here has to be. ;)

Quoting DarthRico, reply 18
That all may be true but my main point here is that messages posted on a website and or forum should not be assumed will be read by people who do not play multiplayer and game breaking aspects needs to be included as a notification during install.  This is not something that would require months of development...I am a developer and I can tell you this could have been done in under five mins time.

Yeah, steam really should have an option to prompt users if they want to update their game when an update comes out. To my knowledge though that isn't an option even if Stardock wanted to do that, it seems steam likes to keep everyone on the same version.

Quoting DarthRico, reply 19


One thing I don't understand is people saying the AI could not use mobilization.  One of the first games I play against a VR AI did in fact warp in a starbase to my gravity well.  Granted it only happened once but it did happen.

Huh, its probably too late now but I would have liked to have seen a replay showing that. I've never seen that in nearly 300 hours of playing, I just assumed the AI was too stupid to realize its starbases could jump and continued to treat it as a normal starbase. Perhaps it really was just the high research requirement all along.

Reply #37 Top

Quoting DarthRico, reply 34

As with everything...there is always better and there is always worse.  Pointing out the "worse" does not excuse simple oversites by the devs of this game that could have easily been avoided.

 

The problem with this is you don't know the conditions under which the devs made the change.  You can't instantly assume that your idea of how things should work is even viable when you have no idea how the codebase works at any level.  Could they have salvaged your savegames?  Maybe.  However if you were a dev, as you claim to be, you'd know there are always a lot of mitigating factors in any fundamental change to a codebase.  It's not always as simple as "I think it should be done this way, so it should have been done this way".

 

I think more likely it simply wasn't worth the time investment to write migrations for the savegames, and rather than go about introducing more potential bugs they used the method they knew would work.

Reply #38 Top

Quoting caffinate, reply 33
Breaking a few savegames is a small price to pay for fixing severe balance issues. I find it hard to understand how you can be so critical of the devs when it comes to a game as complex as this - particularly when by your own admission you haven't actually played for very long.

 

1.) the "severe balance issues" is an opinion that you have made clear already...but it is still just that ...and opinion.  And not one that is shared by everyone.

2.) as I stated I have only played THIS VERSION of the game for a short period of time but played the original for much longer.

3.)  The amount of time that I have played the game is not even a factor and I paid the same price as everyone else did to play it.  If anything the fact that everyone else was given such a longer period of time to enjoy this aspect of the game makes your argument backwards.

4.) Including a simple text notification during install and or update time giving users the option to allow/accept said updates is a small step to prevent "beaking the savegames" for the people who don't want them broken.

It's called common sense..perhaps you've heard of the concept?

Reply #39 Top

Quoting GoaFan77, reply 36
Huh, its probably too late now but I would have liked to have seen a replay showing that. I've never seen that in nearly 300 hours of playing, I just assumed the AI was too stupid to realize its starbases could jump and continued to treat it as a normal starbase. Perhaps it really was just the high research requirement all along.

You could grant the AI all research and let it go in the dev.exe.

Reply #40 Top

Quoting DarthRico, reply 38
It's called common sense..perhaps you've heard of the concept?

Now I really wonder how much development experience you have.

Reply #41 Top

Quoting ZombiesRus5, reply 35
My observations so far based on your comments is you are likely new to software development or have never managed a large scale software deployment across thousands of different systems and configurations.

Not really sure what comments lead you to that assumptions but to clear up your confusion I've been a software developer for over 15 years.

 

Quoting ZombiesRus5, reply 35
I'm not sure how much more standard or straightforward Steam can be. But if you want to complain about the features of Steam, of which many do- you should direct those to Steam itself.

Or I can complain about the steam requirement imposed on this game that did not previously exist...lol

Reply #42 Top

Quoting DarthRico, reply 38

1.) the "severe balance issues" is an opinion that you have made clear already...but it is still just that ...and opinion.  And not one that is shared by everyone.

No, it's a fact.  One that is backed up by many players, and one the devs seem to agree with since they listened to the community.

Quoting DarthRico, reply 38

2.) as I stated I have only played THIS VERSION of the game for a short period of time but played the original for much longer.

OK, so lets assume you were on trinity, vanilla, or one of the exapnsions.  You didn't even have phase jumping starbases since they were introduced in rebellion.

Quoting DarthRico, reply 38

3.)  The amount of time that I have played the game is not even a factor and I paid the same price as everyone else did to play it.  If anything the fact that everyone else was given such a longer period of time to enjoy this aspect of the game makes your argument backwards.

Yes, absolutely it's a factor.  The game is complicated, and there's a lot to understand.  If you haven't spent much time experiencing the gameplay you're going to have a hard time understanding why things are the way they are from a balance perspective.

Quoting DarthRico, reply 38

4.) Including a simple text notification during install and or update time giving users the option to allow/accept said updates is a small step to prevent "beaking the savegames" for the people who don't want them broken.

That isn't an issue with ironclad or stardock, it's an issue with steam.  If you don't want steam to send updates automatically, turn automatic updates off.

 

Quoting DarthRico, reply 38

It's called common sense..perhaps you've heard of the concept?

The irony is you accuse me of trolling.

Reply #43 Top

Quoting caffinate, reply 24


Quoting DarthRico, reply 23

Quoting caffinate, reply 20Even in a single player context, with mobile phase jumping starbases, I can win on the hardest possible difficulty level in single player mode just by defending long enough to get my first fully upgraded starbase. then it's not even fun, it's just a process of assault with starbase, build new starbase, upgrade planet I just got, rinse repeat. There's no deep strategy involved in this tactic, and it's incredibly hard to repel.

 

OH NO!  You could actually win the game on the hardest possible difficulty level. Well that explains the need to take this out of the game.  We certainly can't have people winning the game.  Thanks for explaining that sparky...LOL

 

Weren't you just complaining a short while ago about people being rude?  Pot, meet kettle.  The point is that it's a thoughtless way to win that doesn't offer any significant challenge which one would expect when playing on the hardest possible difficulty.  You don't understand this because clearly you haven't played the game enough yet.

 

I am stuck there man... Pot meets Kettle... stoner tea?

Reply #44 Top

Quoting caffinate, reply 37


Quoting DarthRico, reply 34
As with everything...there is always better and there is always worse.  Pointing out the "worse" does not excuse simple oversites by the devs of this game that could have easily been avoided.

 

The problem with this is you don't know the conditions under which the devs made the change.  You can't instantly assume that your idea of how things should work is even viable when you have no idea how the codebase works at any level.  Could they have salvaged your savegames?  Maybe.  However if you were a dev, as you claim to be, you'd know there are always a lot of mitigating factors in any fundamental change to a codebase.  It's not always as simple as "I think it should be done this way, so it should have been done this way".

 

I think more likely it simply wasn't worth the time investment to write migrations for the savegames, and rather than go about introducing more potential bugs they used the method they knew would work.

 

It seems that you think that I am calling for a change in the game code when it is clear that it was people like you who called for that in the first place which lead to the changes made.  As I have stated many times, which you should know since you claim to have read the post history.  All I am saying it that a simple text notification should have been included at install and or update time that prompts a user to allow/accept said update.  This is not something would require a "time investment" of more than 5 mins.

Reply #45 Top

Quoting ZombiesRus5, reply 40
Now I really wonder how much development experience you have.

About 15 years...now you can stop wondering..lol

Reply #46 Top

Quoting crisaron, reply 43
I am stuck there man... Pot meets Kettle... stoner tea?

+1 LOL

Reply #47 Top

Quoting DarthRico, reply 45


Quoting ZombiesRus5, reply 40Now I really wonder how much development experience you have.

About 15 years...now you can stop wondering..lol

I was more bothered by your lack of insight into software deployments. It implied a lack of experience.

I would probably have some serious issues if you interviewed with that mindset considering the size and scope of the projects I lead.

And 15 years, assuming (again) that this is accurate and doesn't include schooling or when you wrote your first BASIC program would still be less than my own experience by several years. 

 

I will give you your first Karma for sticking with your opinion at least  k1

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Reply #48 Top

Quoting caffinate, reply 42
No, it's a fact. One that is backed up by many players, and one the devs seem to agree with since they listened to the community.

You clearly don't know the difference between a fact and opinion.  Just because you agree with an opinion does not magically transform it into a fact.  A fact is not something that requires the "backing" of anyone and if it did it would require the backing of all players not "many" player.  If not all players "backed this up" then it is clearly an opinion not a fact.

 

Quoting caffinate, reply 42
OK, so lets assume you were on trinity, vanilla, or one of the exapnsions. You didn't even have phase jumping starbases since they were introduced in rebellion.

Not at all relevant to the point you have clearly missed.

 

Quoting caffinate, reply 42
Yes, absolutely it's a factor. The game is complicated, and there's a lot to understand. If you haven't spent much time experiencing the gameplay you're going to have a hard time understanding why things are the way they are from a balance perspective.

Again...totally missing the point.

Quoting caffinate, reply 42
That isn't an issue with ironclad or stardock, it's an issue with steam. If you don't want steam to send updates automatically, turn automatic updates off.

And here is the point that I have been saying all along....there is no notification when you install the game that automatic updates are in fact turned on in the first place.

 

Quoting caffinate, reply 42
The irony is you accuse me of trolling.

hmmm lets see...you came into MY thread and clearly want to argue back and forth (apparently for the rest of our lives) about why changes were made to a game and how stupid I apparently am for not agreeing with you when I don't care if the changes where made or not.  I simply would have like the simple option of whether to allow/accept the update or continue to play my single player game without changes that were made for other peoples preferred gameplay.  This would have made everyone happy.  You would have gotten the changes you clearly feel were "badly needed" and could play the game the way you want to play.  And I could have kept the game I downloaded and was enjoying.  Your gameplay would not have affected my gameplay in any way, shape or form and my gameplay would not have affected your game play in any way shape or form.

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Reply #49 Top

Quoting ZombiesRus5, reply 47
I was more bothered by you lack of insight into software deployments. It implied a lack of experience.

I would probably have some serious issues if you interviewed with that mindset considering the size and scope of the projects I lead.

And 15 years, assuming (again) that this is accurate and doesn't include schooling or when you wrote your first BASIC program would still be less than my own experience by several years.

Well thank you for your unsolicited opinions and assumptions but fortunately I already have a job and have no interest in "interviewing" with you.

Reply #50 Top

Quoting ZombiesRus5, reply 47
I will give you your first Karma for sticking with your opinion at least

 

And I'll return the favor...developers have to stick together even when they don't see eye to eye...lol