How about an LH Modding forum?
Looks like it would be easier to sort out what is LH and what is FE if we had specific forums for each. Currently I find myself having to needlessly search for which is which.
Looks like it would be easier to sort out what is LH and what is FE if we had specific forums for each. Currently I find myself having to needlessly search for which is which.
Many of LH's added stuffs are un-moddable. It's really pointless to have a separate mod forum when it is already announced it won't have proper mod support.
^ And yet, there has been plenty of great new mods just since its (official) release only less than a week ago. I'd hardly call that pointless.
I completely concur with the OP, for the exact same reasons.
You are confused. The stuffs that existed on FE and still available in LH will work, thus some mods can be updated for LH. But none of 'new' features such as skilltree won't be moddable, and Stardock made it clear they have no intention to support mod in viable future.
With only things that are moddable are FE stuffs only in LH, we don't need LH mod forum because what will being discussed will be mostly FE stuffs in the first place.
Eh? You can mod the skill tree. There's some limitations but you can mod it.
Of course it would be useful to have an LH modding forum.
With only things that are moddable are FE stuffs only in LH, we don't need LH mod forum because what will being discussed will be mostly FE stuffs in the first place.
Well, *someone* certainly is confused. I never refuted this one point you keep trying to make, so there was no need to further elaborate on it. Even though you don't appear qualified to be telling others what is and is not moddable in LH, this isn't the place to bicker about that. Regardless, great mods are being made specifically for LH, so why not have a forum specifically for LH?
And believe it or not, some of us do not play FE anymore. Therefore, we have no interest in sorting through FE mods; especially the old, dead ones.
Actually, from a modding perspective, there isn't much difference between FE and LH. Many mods would work with either or require very minor changes to be portable.
Nonetheless, I'm glad there's a way to easily identify which mods are LH-compatible now. Cheers!
From a modder's perspective, I think the biggest thing that needs to be changed for a FE mod to work in LH is for all damage types other than Pierce (Cut/Blunt) needs to be changed to Pierce. Item weights have been done away with and replaced with reducing combat moves but I think that leaving the weights in would probably still work but would be ignored (though I have not actually tested this). Even the Champion goodie huts still work but the game will not add them randomly.
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