Making Trait restrictions Part 2!
Even MOAR fun with more inconsistency, no-support and trolling!
So, I made a mercenary trait, that is great.
https://forums.elementalgame.com/444056/page/1/#3354953
Now, I want to add exclusive traits for the mercenary trait in unit design. This means only when a unit has mercenary trait, those traits would appear and the player can select them. Except, of course, it seems not that easy to get them working.
I tried to do with this...
<Prereq>
<Type>AbilityBonusOption</Type>
<Target>Unit</Target>
<Attribute>Mercenary</Attribute>
</Prereq>
Obviously with abilitybonustype as Unit Design. But this prereq does not work...The trait simply does not show up no matter what. Any ideas?