Why simplify armor in LH?

Pardon me if this has already been asked to death but a quick search turned up nothing so here goes...:

 

I realized I had typed a wall of text complete with reasons and questions, so I'll just delete that and simplify it here.  Why the change to armor in LH?

 

Can someone explain to me why SD decided to do this?  It's a minor thing and I'm loving LH regardless but I'm curious.

 

Thanks.

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Reply #1 Top

The armor limitation in the game was dictated by encumberance. Given a poor implementation of the encumberance stat, they opted to remove that stat and that left a hole for armor. Armor should be a limited to particular stronger "classes" and particular "weaker" classes should be limited. Thus, was born the Armor proficiency and the chain armor proficiency, and the plate armor proficiency.

I will not debate the merits of either system, just pointing out the overall change and to why it happened.

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