Technology Multiple Requirements

Require more than one tech to be researched to unlock next tech

Hi, I'm trying to do a total conversion mod for GCII.  I'd like to have the tech tree be able to converge(IE: require tech A AND B to unlock C) back into techs as well as branching off; I was wondering if this is currently supported, as I don't see it anywhere in the game now.

-FireStorm/Commando000-

5,259 views 3 replies
Reply #1 Top

It is possible. Just add the necessary amount of <Requires> tags to the tech. However, you need to make the change either via a XML-editor or a text editor (like Notepad++), because the included Tech Editor doesn't support it. There is also a small issue with the UI, as it shows the unlocked tech behind all prerequisite techs, but that is purely cosmetic.

It might be possible to fix the UI issue, but I never tried to do it. As far as I know, you need DesktopX to be able to modify the UI, and I don't have it.

Reply #2 Top

As a follow up to this idea, is it possible to allow different paths to the same tech?

For example, you can get to 'Tech G' through either 'Tech C' or 'Tech E'? You don't need both C and E, just one or the other.

Reply #3 Top

Quoting FitzGC, reply 2
As a follow up to this idea, is it possible to allow different paths to the same tech?

That is, sadly, not possible.