Will we be able to mod champion paths?
I was experimenting with modding the "Path of" abilities and unless I missed something or did something wrong, the ability to mod them is limited. I managed to change their effects, but was not able to add or remove paths, neither limit them to specific races / factions. I tried placing requisites for those abilities and they can still be chosen when levelling up. The funny thing is that for the second level up requisites work, so if the champion chooses a path that is forbidden for him he won't be able to advance through that path, but he was able to pick it in first place when he shouldn't.
I wonder if this is something due to being still in the beta or if this behaviour will stay forever.