ampoliros5

Top User Feedback for LH

Top User Feedback for LH

The Purpose of a Beta

Yesterday I read a comment in a thread which I cannot find now for some reason where the poster was complaining about all of us who are offering constructive criticism for LH.  The poster didn't understand why so many of us are "trying to force our wills on the game" or something along that line.

That poster obviously does not understand the purpose of a Beta.  The constructive criticism us Beta testers are offering is exactly what the Devs have asked us to provide in exchange for free access to the game.  Yes, the points we are making are selfish in nature.  We obviously want the game to be more along the lines of what we want.  And the Devs/Publisher would be wise to yield to the points that get brought up time and time again.

None of the criticism posted in this forum for the LH Beta should get flamed.  This is a Beta.  All of us users are entitled to express our opinion of what we believe to be useful tweaks we are asking for all the way to pointing out what we believe to be broken game mechanics.  If a user doesn't like a post, ignore it or post a counterpoint, don't flame it.  (Yes, there have been borderline flaming posts in some of the hotter threads.)

Once LH goes public, then, maybe, some of the stronger language can come out, but please, not during Beta.

Having said this, allow me to start the list of Top Feedback.

1) Please fix the lackluster champions.  There are many suggestions in this forum.  Please pick one and implement it so that our heroes can truly be Fun and Useful Legendary Heroes and not simply city administrators.

 

83,334 views 28 replies
Reply #26 Top

Quoting Borg999, reply 10



Quoting joeherbert48,
reply 7
I've laughed for years at the entitlement I've seen in some gamers thinking what they think matters hahahahahah. Forum members represent less than .002% of the whole of the games population and sales clients. That's not even a percent. I got this information directly from a publisher also from the Matrixgames.com company. Sure they like to read feedback and may see some things that might could do with a change but they hardly live for your feedback to try to change their game entirely and I do mean "their" game.


Please provide a link to the quoted sources that specificies the percentage you mentioned.

If developers didn't want feedback, they wouldn't have forums, or they would explicitly state in the forum rules that they aren't interested in feedback...

Yea, it's their game, but a players strong opinions about what would make the game better doesn't equate to entitelment.

Entitlement is the belief that you have the right to something.

I don't think I've ever heard anyone claim that they have the right to one improvement or another...

That term is grossly overused by blind faith fan boys whenever someone has an opinion that they don't like, or is contrary to the direction the developer is going.

Look it up yourself I don't care if you believe it or not I know it's the truth. Along with the rest of what I said. Accept that you aren't important when it comes to game design and you'll live a healthier longer life. :{P

Reply #27 Top

Quoting cardinaldirection, reply 11
Derek, Brad: please pay special attention to Haydun and mangadrives posts.  I am currently playing Age of Wonders 1 more than FE for one reason above all else - the UI.

 

Playing FE can feel like work; the UI lacks design cohesion.  Data is just spread all over the screen and buried in sub-screens, with what seems to be little consideration for the user experience and flow of a turn.  It appears more like an application for managing a bunch of economic data than a game.

edit:.. and I really don't think this issue can be solved just by plucking the lowest fruit on the tree.

 

Forgive the bluntness of my criticism: the game is great - it's potential to be amazing is painful.

edit 2: it seems like all the right pieces are in the box, now they just need to be assembled with a clear goal in mind.

Have you seen AOW3 yet? The UI looks fantastic and user friendly unlike FE LH. I think it will be the next great Fantasy stratagy RPG game.   The TC looks more engaging that what FE LH has.  And it may the that worthy sucessor of MOM that we have all been waiting for.  Devs you might want to step up your game before Autumn when AOW3 comes out or you my find some moving away from FE toward AOW3.

Reply #28 Top

Quoting Bellack, reply 27



Quoting cardinaldirection,
reply 11
Derek, Brad: please pay special attention to Haydun and mangadrives posts.  I am currently playing Age of Wonders 1 more than FE for one reason above all else - the UI. Playing FE can feel like work; the UI lacks design cohesion.  Data is just spread all over the screen and buried in sub-screens, with what seems to be little consideration for the user experience and flow of a turn.  It appears more like an application for managing a bunch of economic data than a game.edit:.. and I really don't think this issue can be solved just by plucking the lowest fruit on the tree. Forgive the bluntness of my criticism: the game is great - it's potential to be amazing is painful.edit 2: it seems like all the right pieces are in the box, now they just need to be assembled with a clear goal in mind.


Have you seen AOW3 yet? The UI looks fantastic and user friendly unlike FE LH. I think it will be the next great Fantasy stratagy RPG game.   The TC looks more engaging that what FE LH has.  And it may the that worthy sucessor of MOM that we have all been waiting for.  Devs you might want to step up your game before Autumn when AOW3 comes out or you my find some moving away from FE toward AOW3.

If it has the same AI it had in SM then it won't be worth a hoot. Bargain bin price grab at best.