Soverign Mounts Bug.... (Resolved)
While experimenting, I worked with making each mount selectable from the customization menu.
However, the picture shows a copy of the mount standing on top of itself! Here is my code, either I did something wrong, or something is happening wrongly in game.
<GameItemType InternalName="Mount_MythicTameRavenousHarridan">
<DisplayName>Tame Ravenous Harridan</DisplayName>
<Description>A tame Ravenous Harridan. Tame as can be. It is enchanted with calmness and speaks your language.</Description>
<Type>Mount</Type>
<CanBeEquipped>1</CanBeEquipped>
<CustomizationPointCost>0</CustomizationPointCost>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>UnlockCombatAbility</Attribute>
<StrVal>TangledWeb</StrVal>
<Provides>Tangled Web- Target enemy is immobilized for 3 rounds.</Provides>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_ChanceToAvoidProne</StrVal>
<Value>100</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_CombatSpeed</StrVal>
<Value>2</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_DodgeAgainstRanged</StrVal>
<Value>15</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Moves</StrVal>
<Value>2</Value>
</GameModifier>
<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_WeightCapacity</StrVal>
<Value>25</Value>
</GameModifier>
<CutSceneDataPack>SpiderMountCutScenePack</CutSceneDataPack>
<IsAvailableForSovereignCustomization>1</IsAvailableForSovereignCustomization>
<IsAvailableForUnitDesign>0</IsAvailableForUnitDesign>
<AIData AIPersonality="AI_General">
<AIPrefType>AIPrefType_MOUNT</AIPrefType>
</AIData>
<ArtDef>Mount_RavenousHarridan_ArtDef</ArtDef>
<GameItemTypeArtDef InternalName="Mount_RavenousHarridan_ArtDef">
<GameItemTypeModelPack InternalName="Mount_RavenousHarridan_Default">
<IconFile>Mount_RavenousHarriden_Icon.png</IconFile>
<TintR>0</TintR>
<TintG>0</TintG>
<TintB>0</TintB>
<EquipSFX>Equip_WoodenItem_01</EquipSFX>
<EquipSFX>Equip_WoodenItem_02</EquipSFX>
<EquipSFX>Equip_WoodenItem_03</EquipSFX>
<EquipSFX>Equip_WoodenItem_04</EquipSFX>
<MountedAnimationPack>MountedSoldierSpiderAnimationPack</MountedAnimationPack>
<SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
<SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
<SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
<SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
<SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
<SupportedUnitModelType>FallenMale</SupportedUnitModelType>
<SupportedUnitModelType>HenchmanMale</SupportedUnitModelType>
<SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
<SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
<SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
<SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
<SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
<SupportedUnitModelType>MancerMale</SupportedUnitModelType>
<SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
<SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
<SupportedUnitModelType>SlaveMale</SupportedUnitModelType>
<SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
<SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
<SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
<SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
<SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
<SupportedUnitModelType>WraithMale</SupportedUnitModelType>
<GameItemTypeModel>
<ModelFile>M_Spider_Mesh_01.hkb</ModelFile>
<Scale>1.2</Scale>
<SkeletonFile>M_Spider_Skeleton_01.hkb</SkeletonFile>
<Texture_Skin>M_Spider_Texture_01.png</Texture_Skin>
<AnimationPack>SpiderMountAnimationPack</AnimationPack>
<Attachment>Unit_Mount_Lcf</Attachment>
<Color_Skin>10,0,10,255</Color_Skin>
<ShadowImage>/gfx/decals/Shadow_Horse_01.png</ShadowImage>
</GameItemTypeModel>
</GameItemTypeModelPack>
</GameItemTypeArtDef>
</GameItemType>
Also, the "spider legs" mount doesn't "unlock" and show itself on the menu.