Suggestion = Monsters no longer raze cities, just reduce population
It's incredibly annoying when roaming monsters destroy your cities, which you've spent lots of time on. It just seems so cheap and random, sometimes you get these massive monster stacks that randomly move onto your city and then all your work goes down the drain + you can't even found another city on that tile anymore. It's massively frustrating.
Why don't monster attacks just reduce the population of the city? It would be much more fun that way (IMO). I hate it when there are a few Strong/Deadly stacks of monsters in my territory early/mid game, and there's no way for me to take them. It pretty much forces me to go Beastlord to save the frustration, as only then can I build up Strong/Deadly armies early game (if I'm lucky with the beast spawns).
