[.50 UI] I didn't know I had a bad enchantment on my city

 I didn't know I had a bad enchantment on my city until I tried to build something.  Are there other visual cues that I'm missing?  If not, could we make it easier to spot a bad enchantment visually?

 

 

 

8,558 views 4 replies
Reply #1 Top

It's exactly the same system than in FE ... unless I missed something !

I believe it's deliberate - though I have to admit that it's also a bit severe. If you don't hear the spell casting sound, you won't check your city stats and you'll miss this information during many turns ...

Reply #2 Top


It just means that every turn you have to check every city to make sure negative enchantments weren't cast. Major micro manage.

Reply #4 Top

I would like to see at least some constant particle effect on the city showing that it is under a powerful evil spell.