[.50 DIPLOMACY] Gildar should always trade at 1:1 of perceived value

 I've never understood why Gildar sometimes trades at 1:1 and sometimes 1:2.  I understand why all the other resources trade at 1:x, then we use gildar to make up the difference so it doesn't make any sense for gildar to trade at 1:2.

 

 

 

4,851 views 10 replies
Reply #1 Top

I don't agree.  There are modifiers and some faction AI diplo traits may modify this.

Reply #2 Top

Hi mqpiffle, can you give me an example?  I'll give you one.  If I want to trade 10 crystal and the AI values that crystal at 1 crystal = 6 gildar, then when i put 10 crystal in the window, the perceived value will read 60.  Unfortunately, the AI is also valuing gildar at 1 gildar = 2 gildar, so when you add 60 gildar, the AI side now reads 120 perceived value.  That's stupid.  The 10 crystal's perceived value should have just read 120 on my side in the first place.

Reply #3 Top

I wonder if it has anything to do with the amount of product they already have.  If they have a lot of money, they may not value your money at exactly 1:1; they may view it as less valuable.  If they had little of it, however, they may value it more?  I'm just guessing, I haven't played with Diplo very much.

Reply #4 Top

I don't think the perceived value is a Gildar value.  It's just an abstract diplo value. 

Look at the UI, next to Perceived Value, it says nothing about it using Gildar as a standard.

So some factions may value the various resources such as Gildar higher or lower.

Reply #5 Top

You don't find it annoying when you put up something for trade and its perceived value is 200 so you hit the "50" gildar button 4 times only to find out you're now 200 gildar over so now you have to hit the "-50" gildar button twice to even it out?

Reply #6 Top

Trojasmic as far as I can tell it seems to depend on three variables, how much the faction loves or hates you, how much they need what you are offering, and how good their diplomacy rating is, if they have diplomat they will always get the better end of the bargain *shakes fist at Kraxis!*

The perceived value of Gildar in that screenshot is so high because they value what little gold they have and don't want to part with it. But what you are offering them trumps it so even at a 2/1 ratio you could take all their gold and still have it rated as a good trade, because of how badly they want you to attack the Kraxis.

Reply #7 Top

Quoting Trojasmic, reply 5

You don't find it annoying when you put up something for trade and its perceived value is 200 so you hit the "50" gildar button 4 times only to find out you're now 200 gildar over so now you have to hit the "-50" gildar button twice to even it out?

Not really.

Reply #8 Top

I don't think some of you are getting what I'm saying.  I don't care how the AI determines its value of what I am trading.  I understand that the numbers change depending on how much the AI likes me and whether or not I'm ahead on the scoreboard.  That doesn't matter.  If the value of the declaring war on Kraxis is 500, fine.  If it's 1000, fine.  I don't care.  What I do care about is when the perceived value is 500.  I want that to mean 500 gildar.  If it's really 1000 gildar, then say 1000 gildar... don't say 500 gildar and make gildar worth 1/2x.

Does that make sense?

Reply #9 Top

It is a very contrary feature.

Maybe it would be better if the UI showed the price per unit for each thing on both sides. Then it would be obvious that the AI is currently overvaluing their gildar.

I would like to see the price per item vary continuously, rather than being set at the start of a trade.

For example, if I have horses and they have no horses, they might want to buy horses at 10 per horse. They will accept any number of horses at that price, but if you sell them half of your horses at that price, you cannot then sell the other half at that price.

They should instead offer , for example, 10 per horse for the first 10, 9 per horse for the next 10, 8 per horse for the next 10, etc. Until they are not offering much per horse when you are offering enough horses.

Reply #10 Top

Makes perfect sense Trojasmic and I agree that they should specify if that value is gildar or just a numerical representation of how bad they want/don't want something. And as ben_sphynx stated if it is indeed a gildar value then why is the AI attaching so much love to their gildar, and treaties, and so much hate for the players. One perfect example, I tried to set up trade and economic treaties through the diplomacy screen and the AI always asks 4x as much for a treaty than if I let them offer the same treaty to me in the Dialogue screen. 225 Gildar for a Trade Treaty or wait for their offer of 48 Gildar hmm that's a tough one *_*  

Edit: It's the same with signing a Peace Treaty. If I want to make peace with a faction through the diplomacy screen they want between 1000 and 2000 gildar. If I wait 5-10 turns for their offer it's free, and sooner or later they always want peace, so the smart guy is taking the free peace. I hope Diplo gets fixed, either we should be able to offer a white peace through diplo like the AI gets to through dialogue, or we should be able to extort the ungodly amount of gildar through dialogue that they can through diplo, fair is fair right?