[Bug] [5.0] Preview path of route doesn't count cities moved through correctly
The preview of the path for movement doesn't count cities owned by the moving character correctly.
The preview of the path for movement doesn't count cities owned by the moving character correctly.
I have seen this as well. It does update the numbers once the unit passes through a city, but the numbers need to have been correct from the beginning.
To explain it more verbosely: When you have a unit selected and you mouse-over a tile, the movement path preview shows up, and if you have a city along that path, the instant movement through the city is ignored when calculating the number of turns to get to the destination. So, if my unit would pass through 3 tiles of city, it counts those as regular plains tiles towards its estimation of how many turns it would take to get there.
I've opened a bug for this. Thanks!
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