[bug][.50] Inner Fire Raises Wrong Creature

When the Cindercorpse killed my unit with Inner Fire it raised an Assassin Demon (named Skeleton_Burining btw), not a Cindercorpse as it says in the description for the spell.

Here's the GameModifier as it currently reads, I'm assuming something is wrong here.

        <GameModifier>
            <ModType>Unit</ModType>
            <Attribute>SummonUnit</Attribute>
            <StrVal>Skeleton_Burning</StrVal>
            <UnitClass>Lurk</UnitClass>
            <ApplyIfSpellTargetKilled>1</ApplyIfSpellTargetKilled>
            <Duration>-1</Duration>
        </GameModifier>

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Reply #1 Top

I'll talk to Derek but I think that's the intended behavior aside from the name of the demon you've summoned :)

 

thanks for the naming catch tho!