[.50] Bug List from first game

Ok.  Here's my buglist from my first game, more as I play more, of course.

First off, GREAT game.  I'm enjoying the changes in general.

  • I equiped Procipine with a Burning Dagger.  However, her counter-attacks seem inconsistent.  Sometimes they happen, most of the time they don't.  I couldn't see a reason either way.  Had a couple of issues when a Shadow Warg and Anna didn't counter attack either(and weren't being attacked with spear-type weapons).
  • My load times in FE were pretty high, figured it was just my machine, but LH was /extremely/ bad, to the point that I thought the program has crashed.  I'll see if it continues.
  • I took the Wildlands City Deocnysee, and got was told in the pop-up: You have conquered the Wildlands String Not Found of Deocnysse
  • The city itself was undefended, not even by militia.  Was odd to just walk into it.
  • Mostly a graphics bug, may be related to the bug below.  After taking the city, I attempted to start combat with another unit, forgetting I didn't have any movement points left, and the units appeared above the city.  In the same hex as the city, but not stationed in there.
  • After taking Deocnysse, the game would not advance.  I could still give orders to units, change production queues, etc, but couldn't advance the turn.  Reloaded from a save game, and the same thing happened again.
  • It's a change, not sure if it's a bug, but combat is taking 2 MP to initiate, rather than 1 as in FE.  Makes it so you can't attack a lair and immediately move in.  Mostly annoying.
4,071 views 3 replies
Reply #1 Top

 

You only counterattack vs the first attack with most weapons (some special weapons give you more counterattacks).  That may be why it seems inconsistent to you.

 

The Deorcynsse popup will be fixed in the next patch.

 

Yes, it is intended that your movement ends after a battle.

Reply #2 Top

It might be realistic, but I kind of hate that.  Turns invasions from blitzkrieg into the Western Front of 1916.  Which is more fun?  

Reply #3 Top

Quoting Derek, reply 1

 

You only counterattack vs the first attack with most weapons (some special weapons give you more counterattacks).  That may be why it seems inconsistent to you.

 

The Deorcynsse popup will be fixed in the next patch.

 

Yes, it is intended that your movement ends after a battle.

 

Yup, I know it's only 1 counter attack per round.  But my sovereign was being beaten on for a while by Bocco, and had only 1 counter-attack in 5 rounds of combat(well, 4 attacks against her)