[.50] Bug List from first game
Ok. Here's my buglist from my first game, more as I play more, of course.
First off, GREAT game. I'm enjoying the changes in general.
- I equiped Procipine with a Burning Dagger. However, her counter-attacks seem inconsistent. Sometimes they happen, most of the time they don't. I couldn't see a reason either way. Had a couple of issues when a Shadow Warg and Anna didn't counter attack either(and weren't being attacked with spear-type weapons).
- My load times in FE were pretty high, figured it was just my machine, but LH was /extremely/ bad, to the point that I thought the program has crashed. I'll see if it continues.
- I took the Wildlands City Deocnysee, and got was told in the pop-up: You have conquered the Wildlands String Not Found of Deocnysse
- The city itself was undefended, not even by militia. Was odd to just walk into it.
- Mostly a graphics bug, may be related to the bug below. After taking the city, I attempted to start combat with another unit, forgetting I didn't have any movement points left, and the units appeared above the city. In the same hex as the city, but not stationed in there.
- After taking Deocnysse, the game would not advance. I could still give orders to units, change production queues, etc, but couldn't advance the turn. Reloaded from a save game, and the same thing happened again.
- It's a change, not sure if it's a bug, but combat is taking 2 MP to initiate, rather than 1 as in FE. Makes it so you can't attack a lair and immediately move in. Mostly annoying.