[Bug] Tremor spell did not eliminate Dodge
Cast Tremor on an army and then attacked it. Surprise! Units still were able to dodge my attacks.
Cast Tremor on an army and then attacked it. Surprise! Units still were able to dodge my attacks.
Unless your units are 100+ percent accuracy, this would still be possible. Chance to hit = accuracy - dodge rating. What is confusing is a whiff is reported as "dodged" even if the defending unit has zero dodge rating. Getting a "dodged" result is more likely with a single-entity attacking unit, such as a champion, since all entities must miss in order to get a "dodged" result.
Welcome Guest! Please take the time to register with us.
Select a reason for giving karma:
You're about to visit an external site:
Sign up here to get the latest news, updates, and special offers delivered directly to your inbox.