Initiative list++ ?

Hi,

I wonder if there is anything planed to improve the foreseeability of the initiative system? Would like to see maybe a little bar which increases until it is full (then it is time to bring the pain). Or little numbers of the current "stored" tokens. Basically i do not know when my unit will receive it's turn or how much a "haste" spell will change the order. Also i do not know what initiative 20 means. I know its quite good but what exactly and when will I be twice as fast as this annoying golem over there...

Is there a source which describes it. A quick search in the forum did not bring anything useful.

 

9,061 views 3 replies
Reply #2 Top

Oh thx a lot! But still, would appreciate it a lot if it could get some UI attention.

Maybe a little bar, a little number and a little line indicating when the next "tic" round will start.

----------------------- (turn/tic)

[XXXXXX-----]+2       (tics to get 100)

[XXXXXXXX--]+1

[XXXXXX-----]+1

----------------------- 

[XXXXXXXXXX]

[XXXXXXXXXX]

(ASCII artistic depiction)

This would also help me to easily know when a 3 turn lasting affect is over, right now i can not track "turns".

Reply #3 Top

Yeah that would be pretty cool.