FlavorText in own campaign

I'm having trouble with a campaign I'm working on. I can't get the FlavorText to appear properly.

I've figured out that for a custom campaign to even work you have to make a folder called "Campaigns" in your main mod folder or it doesn't work. So far, so good but for the life of me I can't get the FlavorText to appear properly. It defaults to the regular Howdy, Greetings stuff unless I put the file in the Date\English\Campaign folder in my Twilight install.

Anyone with a suggestion?

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Reply #1 Top

In the scenario file, did you make reference to the text file?

Conversation=Campaigns\Scenariotext.xml