[1.3 BUG - STILL] AI keeps going for the weakest unit first.

In my last game whenever I fought an AI army or sacked an AI city it's units ALWAYS went for the weakest unit or at least made completely senseless decisions on whom to go for.

In one of these occurrances my pale rider squad was having fun leveling the AI's sov while its militia and horsemen hoppeled along in the direction of my stone golem.

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Star Adder, might help them if you add more detail and screenshots to this. Then explain what happened and what should have happened.

In the games I've seen myself I do find the AI looking at just the health of an enemy unit for determining who to attack and not taking account to it's defenses. Tactically I've seen a strong unit cast blind instead of just walking up and attacking and killing the unit outright.