CoreImprovements.xml issue

From what I've read in the modding forum, files with same names in mods folder have top priority over core files

This doesn't happen with CoreImprovements however, since as long as the core file exists I get double modifiers in-game (eg. unrest -5%, unrest -5%)

it seems that my modified file is ok (already checked for syntax) since renaming the core file game works fine and my modified entries show up in game normally

 

I prefer not to mess with core files (even renaming them is an issue for me) so, is there any solution to this?

 

thanks in advance

 

7,644 views 2 replies
Reply #1 Top

Yep it's inconsistent and confusing.  You can work around the problem with CoreImprovements by "blocking" the core version and then creating your own version of it.

Checkout this thread, essential reading for aspiring modders.... fortunately some have gone before us and been kind enough to point out some of these issues:

https://forums.elementalgame.com/434780

 

 

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Reply #2 Top

ah, now it makes some sense

 

thanks for the link, at least now I know for sure it's not something  I did wrong