[Bug/Suggestion] Please deny a unit retaliation if it is Dazed.
If a unit is Dazed, it can still retaliate. Please remove this ability, and also to any other Status where someone is disoriented and shouldn't be able to return melee fire.
If a unit is Dazed, it can still retaliate. Please remove this ability, and also to any other Status where someone is disoriented and shouldn't be able to return melee fire.
Even a dazed person can swing and hit in a boxing match and many times come back from it quickly. So wild swings are not unheard of from a dazed player. The only thing I would adjust to it is the ability to hit stat but I wouldn't reduce it to ZERO chance. So, Working as Designed right now. ![]()
I agree, especially prone units ![]()
~ K
I disagree with both of you and agree that even a dazed being can still retaliate although with penalties.
ITT: People who don't understand the difference between a game mechanic called "Daze" and the word "Daze" in the english language.
Agree here too. Dazed and Proned units should not be able to retaliate.
I'm for a unit being able to retaliate when dazed. It just makes sense like in real life. Haven't you ever seen a kid kicking and screaming when dazed by his parents and he's on the floor? lol Also, Dazed is dazed there's no mechanic separating it from the real world that's just plain stupidity to think it is.
Maybe some sort of accuracy penalty could be applied while a unit is Dazed, or the ability to hit someone else (but that may not be possible with a retaliation, I don't know).
Yes this would be the way to program it but not make it "impossible" to retaliate.
Welcome Guest! Please take the time to register with us.