Wish List for Legendary Heroes
Given the announcements for the next expansion (and my excitement over Derek's reveal of new features), I thought it might be interesting to see which features the community would like to see as well.
Let me start with a few:
- Summoning spells that are not limited to one unit per caster. This was a huge omission in FE, in my opinion. Instead of being able to build an army of summons (and being able to actually spend your mana income on useful things!), you were left with weak, solitary units that became useless in the late game. Allowing multiple summons (limited by your mana income and castable only once per turn) would have been an excellent mechanic.
- Uses for lower-tier armor apart from a progression system. FE had a progressive armor system where outfitting all of your troops with the most encumbering armor was always the best choice. Sure, there were some downsides to the more encumbering armor, but the problem is that the game rewards you for maintaining a few higher quality units. Swarm mechanics will do more to help combat this, but a full army of 8 or 9 champions will likely still dominate the game. My thoughts: Leather armor and chain mail should have some additional benefits that plate armor does not have.
- More faction specific buildings and tech. Much of the problem with faction flavor in FE is that a high proportion of buildings (~90%), tech (~100%) and unit upgrades (~90%) are shared by all factions. If Legendary Heroes adds any new building, unit or skill-based content, I would humbly suggest that the majority of it should be exclusive to one or two factions at a time. I would also like to ask for more faction-specific technologies. These small additions would give the game significantly more replay-value.
- More random events. I'm surprised that there aren't more of these! The mid-game often slows down and could use a mechanic in order to bust up the slight monotony of empire-building. Having a few "crises" (ie. demons swarm the landscape) now and again would force players to maintain an army and venture out of their cities. This is a major feature present in Fall From Heaven II that I think needs to be added to this game.
Please feel free to submit your suggestions or critique mine!