Countering "super-weapons"
I'm a pretty inexperienced Vasari player, and whenever I play with my friends games invevitably end with my opponents building loads of defensive structures and making aggression basically impossible, and then eventually both sides get super weapons and I lose out because both Advent and TEC super weapons can literally destroy planets, while Vasari weapons are essentially a teleport, so my best bet seems to be to fire blind and hope that I hit a planet without too much defense that I can kill in time (which as you might expect doesn't generally end well). I do own Rebellion but I haven't played it much yet as my friends only own Trinity. Are these things that are balanced out in Rebellion, or is there an easy strategy that I'm just too noob to know?