Titan regular weapon output

So after watching recently lvl 4 Ragnarov beating the shit out of the lvl 3 Ankylon and seeing its brute numbers, i have been wondering, what is the maximum damage output you can get out of the Titans, if you research maximum damage for all the weapons and upgrade Titan weapon levels to max +45percent of dmg....

the sins wiki says, ragnarov at lvl 10 under this conditions can inflict around 1000 dmg per second  8C is that true? Can anyone provide more specific numbers?

I only tested Vorastra and at lvl 10, with 4 points in weapons + 4 points in Desperation (which affects dmg output) + all the researches done, it does about 690 dps top. So tell me, how the other Titans do, if you know.

 

 

 

 

 

32,225 views 18 replies
Reply #1 Top

It quickly get very complicated attempting to calculate DPS in real situations, but I believe the Ragnarov and the Coronata have the best regular weapons damage. However, they spread this out very differently. The Ragnarov does extreme amounts of forward damage, but can only hit one target. Meanwhile, the Coronata's strength is being able to attack many target once.

The Vorastra is also probably pretty high up there, and is pretty similar to the Coronata in that its damage is spread among many targets, but thanks to desperation this is a very good thing. And I assure you with level 4 Desperation it easily out damages what normal weapons can do, if you're fighting a bunch of clustered units it can easily do thousands.

Reply #2 Top


So after watching recently lvl 4 Ragnarov beating the shit out of the lvl 3 Ankylon and seeing its brute numbers, i have been wondering, what is the maximum damage output you can get out of the Titans, if you research maximum damage for all the weapons and upgrade Titan weapon levels to max +45percent of dmg....

the sins wiki says, ragnarov at lvl 10 under this conditions can inflict around 1000 dmg per second   is that true? Can anyone provide more specific numbers?

I only tested Vorastra and at lvl 10, with 4 points in weapons + 4 points in Desperation (which affects dmg output) + all the researches done, it does about 690 dps top. So tell me, how the other Titans do, if you know.

 

 

 

 

 

 

keep in mind most titans weapons can simultaneously attack 3-4 enemies at the same time.  The only exception being the Ragnarov who's frontal weapons only hit a single target.

 

That said, the highest single target DPS is something in the 300-450 range, which can be achieved by the Ragnarov or the Eradica(in the Eradica's case this would require a supporting Halcyon w/ energy amp aura).

 

With squishy cielos present the Ragnarov could probably push 500-575.

Of course raw DPs doesn't take certain advantages into account such as armor reductions, the vasari's ability to reduce enemy shield mitigation, or the superiority of phase missile weapons(The kultorask has phase missiles).


That said though, when it coems down to it, it's abilities that make the titan, not raw weapon damage.  The thing that has made titans into the gamechanger they are is their ability to wipe out frigates en masse with their AoE damage abilities.

 

 

 

 

Reply #3 Top

nm, i'll gripe in other area.  TL Anky needs some more firepower, militia boost in friendly grav well is nice, but also in friendly culture would help it.

 

 

Reply #4 Top

I recommend a look into the awesome Sins Data spreadsheet from Mallek3 for such an similar questions:

 

https://forums.sinsofasolarempire.com/431731

 

I looked up some information for you already:

 

TargetCountPerBank_BACK: (How many different targets can be attacked into this direction at the same time?)

 

Ankylon Titan: 2


Ragnarov Titan: 1


Coronata Titan: 4


Eradica Titan: 4


Vorastra Titan: 4


Kultorask Titan: 4

 

 

 

TargetCountPerBank_FRONT (How many different targets can be attacked into this direction at the same time?)

 

Ankylon Titan: 2


Ragnarov Titan: 1


Coronata Titan: 4


Eradica Titan: 4


Vorastra Titan: 4


Kultorask Titan: 4

 

 

 

TargetCountPerBank_LEFT OR RIGHT (How many different targets can be attacked into this direction at the same time?)

 

Ankylon Titan: 3


Ragnarov Titan: 2


Coronata Titan: 3


Eradica Titan: 3


Vorastra Titan: 3


Kultorask Titan: 2




Total Weapon DPS Back (All Banks)


Ankylon Titan: 42,5714285714 (Aft beams are weaker than frontal beams)


Ragnarov Titan: 36,978021978 (The backside is a lot less deadly than the frontal firepower.... still hurts quite good.)


Coronata Titan: 146,1212121212 (Yes, the Coronata has the deadliest backward firepower. )


Eradica Titan: 17,4545454545 (Eradica very vulnerable backwards.... assuming you survive Chastic Burst.... )


Vorastra Titan: 12,7272727273 (Quite unimpressive, but then try to outmanuever an Vorastra first....)


Kultorask Titan: 62,7272727273 (Not bad)

 

 

 

Total Weapon DPS Front (All Banks)

 

Ankylon Titan: 45,7589285714 (Weakest frontal firepower... dont expect to kill much with the beams.) 


Ragnarov Titan: 150,0549450549 (Contrary to popular belief the Ragnarov has not the highest frontal firepower. It however focuses all of that firepower on a single target, making it an exceptional lethal focus fire vessel.


Coronata Titan: 216,4289044289 (What ever issues the Coronata has... lack of firepower is not one of them. Divided upon up to 4 targets.


Eradica Titan: 291,1981351981 (Ouch... especially with Strengh of the fallen.... on the other hand it cannot focus that damage on a single target,  considerable lowering its real performance against singular hard targets.)


Vorastra Titan: 179,9545454545 (Yes, thats right, the Vorastra outguns the Ragnarov. And if there is only one target in range it will focus all of its frontal firepower onto it, making it a quite lethal ship at point blank range.


Kultorask Titan:  193,7622377622 (Nothing to sneeze at, but divided upon 4 targets and so somewhat less deadly against other Titans.

 

 



Total Weapon DPS Left OR RIGHT (All Banks)

Ankylon Titan: 99,0194805195 (Like an old fashioned naval battleship, the Ankylon dishes out most of its punishment with broadsides.) 


Ragnarov Titan: 73,3968253968 (Heavy Gaus turrets and thundering AC fire make sure that if the enemy stays outside of the rail guns scope is still quite painful to be close to the Ragnarov.


Coronata Titan: 13,0909090909 (The Coronata is quite vulnerable from its sides.... but then you probably have Supression Aura anways so...)


Eradica Titan: 65,0909090909 (The Eradics supreme performance as a combat ships comes not only from Chastic Burst but alos from having excellent coverage.... there is just no place that put your ships reasonably out of harms way.


Vorastra Titan: 89,9242424242 (Not bad.... for a ship that outguns a Ragnarov on frontal already. Although you rarely will get a good side view of it anyway.)


Kultorask Titan:  49,8181818182 (Unimpressive..... but then the Kultorask does not decide battles with its firepower.

 

 

Total Weapon DPS (All Weapons, All Banks) (This is the theoretical maximum firepower of the Titan at level 1. It would require that the ship is totally surrounded an could fire all if its weapon at the same time)

 

Ankylon Titan: 286,3693181818 (Actually the Ankylons total firepower isnt that bad .... it just usually cannot use more than 25 % of it and this it what makes it perform so poorly)


Ragnarov Titan: 333,8266178266 (Not only does the Ragnarov outgun the Ankylon, it does also have better coverage .... allowing it to use arround 50 % of its firepower when the Anklyon can only use 25 % of it.


Coronata Titan: 388,7319347319 (It weapons may luck graphically unimpressive.... but they certainly do hurt.


Eradica Titan: 438,8344988345 (Death by merciless beam spam in all directions. )


Vorastra Titan: 372,5303030303 (The Vorastra can dish out some serious punishment)


Kultorask Titan: 356,1258741259 (Not bad.)



Max Level Total Weapon DPS (All Weapons, All Banks) (This is the theoretical maximum firepower of the Titan at level 10. It would require that the ship is totally surrounded an could fire all if its weapon at the same time)

Ankylon Titan: 558,4201704545


Ragnarov Titan: 718,3948815629


Coronata Titan: 758,0272727273


Eradica Titan: 855,7272727273


Vorastra Titan: 726,4340909091


Kultorask Titan: 694,4454545455



All of those are more or less theoretical values, so now lets compare how much firepower the Titans can throw against a single enemy under normal circumstances: 


Ankylon Titan: 99,0194805195


Ragnarov Titan: 150,0549450549 (Yes, the Ragnarov has 50 % more effective firepower than the Ankylon.... but it is only arround 20 % less durable.


Coronata Titan: 216,4289044289


Eradica Titan: 45,33333333333 (Against very large targets only 2 beams can be used. Compensated by Chastic Burst and excellent coverage.... it wont kill your Titan or starbase fast, but it effortlessy will fry anything other in range. 


Vorastra Titan: 179,9545454545 (In 1v1 the Vorasta does outgun the Ragnarov... however add just a few ships to the TEC fleet and the damage gets divived by 2, giving the Ragnarov the upper hand.


Kultorask Titan: 193,7622377622

 

 

+2 Loading…
Reply #5 Top

If only the TL titan had missiles coming out the sides like their starbases...  I think that would be totally sick

Reply #6 Top

If only the TL titan could spam novalith warheads out of its bunghole....Game becomes fun for TL. However, the TR titan is slightly hampered by the whole front firing arc thing. 

-Lord Brony

Reply #7 Top

Now that corvettes are immune to titan AoEs (well, non-Vasari AoEs anyway), I have found the Ragnarov rather unimpressive...the ability to instant pop corvettes even at low levels was really nice, but now that you no longer can, the fact that all it's abilities face only forward is a huge drawback....snipe and raw firepower make it good for hitting high value targets, but that's it....it simply is too easy to avoid the front with LFs (or Illums) while still dishing out some pretty decent damage against the target....

To be honest, I'm become very tempted to rank the Coronata above the Ragnarov...either way though, both are still way below the Eradica and the Vasari titans...

Reply #8 Top

@ ARESIV> thanks. Thats what i wanted to see, more or less. Interesting stuff. So Ragnarov turns ot to be 4th out of six overall? 

Reply #9 Top

Reviving Necro-thread.

Where do the numbers in the AresIV post come from? Especially the max level total weapon DPS. It is not the summation of the average damage numbers of Titans individual weapon types from its infocard, is it?

Cause i just played a game for TEC Rebels, where i had lvl10 Ragnarov with 4 weapon upgrades and all the weapon researches and the summary of those numbers was not 718, but 1089!

 

 

 

Reply #10 Top

Quoting Timmaigh, reply 9
Cause i just played a game for TEC Rebels, where i had lvl10 Ragnarov with 4 weapon upgrades and all the weapon researches and the summary of those numbers was not 718, but 1089!

 

I'm guessing he's not accounting for other things that can improve DPS, like research, artifacts, other buffs and/or culture.

Reply #11 Top

Quoting GoaFan77, reply 10


Quoting Timmaigh, reply 9Cause i just played a game for TEC Rebels, where i had lvl10 Ragnarov with 4 weapon upgrades and all the weapon researches and the summary of those numbers was not 718, but 1089!

 

I'm guessing he's not accounting for other things that can improve DPS, like research, artifacts, other buffs and/or culture.

 I thought that too, but i played another game as Vasari Rebels recently, where again under the same condition as in Ragnarovs case, everything at max and in my culture, that summary was 442, not 694.

 

 

Reply #12 Top

Quoting ARESIV, reply 4
All of those are more or less theoretical values, so now lets compare how much firepower the Titans can throw against a single enemy under normal circumstances: 

You appear to be confused how targets per bank work. 4 targets per bank does not do 4x damage per a single target. Guess I didn't read this thread before.

Reply #13 Top

Quoting ZombiesRus5, reply 12


Quoting ARESIV, reply 4All of those are more or less theoretical values, so now lets compare how much firepower the Titans can throw against a single enemy under normal circumstances: 

You appear to be confused how targets per bank work. 4 targets per bank does not do 4x damage per a single target. Guess I didn't read this thread before.

Well, if you invert the thirty-seventh firing matrice, you can fluctuate the triharmonic pentodes to the point where elevated levels of damage are possible against targets semidencular to the firing angle, thus allowing you to increase damage by 2%.

Reply #14 Top

Quoting Timmaigh, reply 9

Reviving Necro-thread.

Where do the numbers in the AresIV post come from? Especially the max level total weapon DPS. It is not the summation of the average damage numbers of Titans individual weapon types from its infocard, is it?

Cause i just played a game for TEC Rebels, where i had lvl10 Ragnarov with 4 weapon upgrades and all the weapon researches and the summary of those numbers was not 718, but 1089!

 

 

 

 

 

Quoting ARESIV, reply 4
I recommend a look into the awesome Sins Data spreadsheet from Mallek3 for such an similar questions:



https://forums.sinsofasolarempire.com/431731



Reply #15 Top

 

Quoting ARESIV, reply 14


Quoting Timmaigh, reply 9
Reviving Necro-thread.

Where do the numbers in the AresIV post come from? Especially the max level total weapon DPS. It is not the summation of the average damage numbers of Titans individual weapon types from its infocard, is it?

Cause i just played a game for TEC Rebels, where i had lvl10 Ragnarov with 4 weapon upgrades and all the weapon researches and the summary of those numbers was not 718, but 1089!

 

 

 

 

 


Quoting ARESIV, reply 4I recommend a look into the awesome Sins Data spreadsheet from Mallek3 for such an similar questions:



https://forums.sinsofasolarempire.com/431731



Thanks. So what about those ingame numbers? Are they just all wrong, or the summary of those average damages =/= total weapon DPS?

 

 

 

 

Reply #16 Top

Quoting Timmaigh, reply 15

 


Thanks. So what about those ingame numbers? Are they just all wrong, or the summary of those average damages =/= total weapon DPS?

 

 

 

 

 

DPS = Damage per second = ingame values

Damage = damage done per shot:

 

A weapon may do 1000 damage but fire only once every 10 seconds = 100 DPS

 

Or a weapon may do 20 damage but fire 15 times per second = 300 DPS.

 

The values of the infocard count ALL weapons and ALL weapon banks..... so this is the maximum possible ammount od damage done if the ship is fully surrounded.

Reply #17 Top

Quoting ARESIV, reply 16


Quoting Timmaigh, reply 15
 


Thanks. So what about those ingame numbers? Are they just all wrong, or the summary of those average damages =/= total weapon DPS?

 

 

 

 

 

DPS = Damage per second = ingame values

Damage = damage done per shot:

 

A weapon may do 1000 damage but fire only once every 10 seconds = 100 DPS

 

Or a weapon may do 20 damage but fire 15 times per second = 150 DPS.

 

The values of the infocard count ALL weapons and ALL weapon banks..... so this is the maximum possible ammount od damage done if the ship is fully surrounded.

 

And the values you stated count what then? You wrote "Total Weapon DPS (All Weapons, All Banks)"

Now you say the values in infocard are all weapons, all banks - so where is the difference then? Are the values in infocard not meant per second? 

 

 

 

 

 

 

Reply #18 Top

doublepost