PC Ranger AND pirates??? Waaaaait a minute
One thing I have to say about GC2 is it's unpredictable. This game (on the "challenging" level) pirates appear at the beginning of the game with 28HP ships in fleets - destroying everybody's fleet EXCEPT that of the Altarians. Since it takes a zillion rp to get to hulls and weapons and defenses that can take on those pirates, and they carefully went after any ship I built, my starports were useless. Since it was early game, nobody could take them on and needless to say, no trading by freighter was possible. The military chart was hysterical - with each civ's line going up and down as one ship was made and destroyed by pirates, then another again and again, except the Altarians who ramped right up. The AI's kept building ships, I didn't as it was pointless to waste the production.
Then, those lucky Altarians, spared by the pirates, get a free PC Ranger. Soon Earth is taken easily with not a single ship to defend it. Game over.
Ok all you universe warriors, would you agree this was an un-winnable game?