Why does a WildOgres ResourceType have a <Attribute>TileYieldEssence</Attribute> ?
Hi all,
I'm confused, can someone enlighten me on why this section is for in the <ResourceType InternalName="Wild_Ogres">.....
<GameModifier>
<ModType>Resource</ModType>
<Attribute>TileYieldEssence</Attribute>
<Value>9</Value>
<PerTurn>1</PerTurn>
</GameModifier>
I don't get what that would do and/or is there for? The other ResourceType's that allow limited unit recruitable units like Wild_Dragons, Wild_Darklings etc have similar entries.
Thanks.